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Advanced [show]


River In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur is greying and her face has many wrinkles. Her yellow eyes lackadaisically let the world flow into them.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She served in the navy to pay for her family's outstanding loans. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Fighting, Athletic, Joker, Philantrophist. Bonds: Poor, Military. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

River In the Wind, Female Tabaxi Wizard 3
Medium (5'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Kabbarg Royston, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears bulky black painted plate armor and is in decent physical shape. Her hair is short and white. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Kabbarg and her spouse have recently divorced.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Flaws: Insomniac, Racist, Antagonistic, Disease. Bonds: Adventurer. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Kabbarg Royston, Female Half-Orc Bard 7
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)7 (-2) 10 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Fargrim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of spears, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He sports a long blonde beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Fargrim was born with his father's beautiful face. His family was turned out during the war. He and his family wandered east to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Joker. Flaws: Fearful, PTSD. Bonds: Attractive. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Fargrim Strongheart, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 100 pp.


Social Check DCs


Sora Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she usually wears her black robe and has her morningstar always slung over her shoulder. Her green crest has been sun bleached extensively. Her eyes are red and catlike.

Personality: She is extraordinarily eccentric. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Sold as a small child to a slaver, Sora was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A rival would like her out of the picture; and she's looking for her big break

Flaws: Insane. Bonds: Rich, Mentor, Adventurer, Criminal record. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Sora Imbixtellrhyst, Female Dragonborn Druid 5
Medium (6'4") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 sp.


Social Check DCs


Azzakh Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his brass crest up. His skin is flawless and his red eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He also hits on men, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Healer.

Flaws: Shy. Bonds: Attractive, Poor, Has a crush. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Azzakh Verthisathurgiesh, Male Dragonborn Rogue 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he tends to wear a large violet jacket. His red hair, when down, is lengthy. His eyes are hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Anselm studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is content; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Mundane. Bonds: Has a crush, Military, Enemies, Criminal record. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Anselm Qualanthri, Male Half-Elf Aristocrat 14
Medium (5'2") Half-Elf, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 106 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 500 pp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A delicate silver chain set with a tourmaline (80 gp). 1 Medium magic item.


Social Check DCs


Quick Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries a battered quarterstaff and tarnished whip as well. Her red fur is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: Eccentric and domineering, Quick will drive conversation. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. In her 12th year, her parents were killed by a brigands raid, leaving Quick alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Bonds: Military, Religious, Enemies. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Quick Of Wine, Female Tabaxi Ranger 10
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 9 (-1)12 (+1)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1700 gp. Alexandrite (1200 gp). Black pearl (1200 gp). Rock crystal (20 gp). Lapis lazuli (15 gp). Jade (100 gp). Jade (100 gp). Tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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