Eberk Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man tends to wear a brown poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His blonde hair is greasy and uncared for. His eyes are likewise green.
Personality: Overbrimming with self-confidence, Eberk isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is a font of random trivia from the lore and stories he has discovered
History: The child of northern immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 gp.
Donella Folkor, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears bulky blue painted plate armor. She sports blonde long hair. Her hazel eyes peer out from beneath her feathered blue hat.
Personality: Always inclined to offer people food she seems plenty friendly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Donella was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. Her first spouse was a Sellsword, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her son; and marry her brother to traveling adventurers
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Mortician
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 6)
Armor Class 15
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 100 gp.
Spear Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is generally shirtless and showing off her tattooed chest. Her fur is short and yellow. Her fierce copper eyes like to dwell on things.
Personality: She dislikes all the random violence that takes place in the east. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born in the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. She has worked as a Barber like her mother before her.
Motivation: Balancing her hectic life and new Barber responsibilities is difficult.
Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Job. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
Possessions: 400 gp.
Agnes Dumph, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of hand crossbows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She keeps her long chestnut hair kept up in a rat tail. She has blue eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a great chef.
History: Born in the east her family was never financially stable. Her parents enrolled her in a Warlock school at a young age so that she could practice her necromantic talents. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Agnes fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep.
Ideals: Entrepeneur, Fighting, Gifted. Flaws: Insomniac. Bonds: Poor. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 11)
Armor Class 8
Hit Points 75 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +2 / 3d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 1700 gp. Deep blue spinel (1600 gp). Chrysoprase (60 gp). Golden yellow topaz (1600 gp). Obsidian (15 gp). Golden yellow topaz (1600 gp). Fiery yellow corundum (1000 gp). Jet (150 gp). Brown-green garnet (150 gp). 1 Minor magic item.
Xanaphia Liadon, Female Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She usually wears her tan robe and has her scimitar always slung over her shoulder. Her whole body is exceptionally muscular. Her chestnut hair is unkempt and raggedy. Her amber eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Xanaphia isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born in the north, but her parents moved at a very young age to the east. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: To prove her worth to the world; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Immigrant, Poor. Occupation: Barkeep
Voice: Posh accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 4 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 6000 cp. Bloodstone (70 gp). Black pearl (500 gp). Deep blue spinel (500 gp). 1 Silk rope. 1 Simple lock.
Henk Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'9" and is wearing colorful clothing, dressed as a Shepherd. His brown hair is drawn into a tight pony tail with a clover scrunchie. His blue eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.
History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Philantrophist. Flaws: Selfish. Bonds: Poor, Nature, Family. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 45 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 20000 cp. Moss agate (7 gp). Onyx (60 gp). Alexandrite (900 gp). Tourmaline (150 gp).
Hunter Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a axe. His golden hair is matted, messy, and big. His hazel eyes dart from person to person to random spaces in the air.
Personality: Hunter wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 12th year, his parents were killed by a giants raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Rich, Enemies. Occupation: Engraver
Voice: Boston accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!
