Broce Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Doctor. His silver hair is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Broce is combative with any and all who dare try his patience in the slightest.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Courier, but he was a colossal failure. He then took over the family business and is one of the better Doctor for hire.
Motivation: He is unsatisfied with his job; and wants a kiss
Ideals: Justice. Bonds: Guardian, Rich, Job, Has a crush. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 6 (-2) | 9 (-1) | 8 (-1) | 3 (-4) | 9 (-1) |
Senses Passive Perception 6
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2
Possessions: 60 gp.
Travok Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'4". He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His blonde hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Travok hails from a village terrorized by gnolls. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Travok never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Someone believes him a fraud; and wishes to resurrect an old love
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Enemies, In love. Occupation: Tailor
Voice: Eastern European accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 74 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Deep green spinel (100 gp). Brown-green garnet (100 gp). Brown-green garnet (100 gp). Aquamarine (1100 gp). Chrysoprase (70 gp). Moss agate (15 gp).
John Hornsby, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His red hair is smooth and relatively long. His face is scarred and worn.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.
History: Born to a Jeweler, his mother struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Bowyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Anastrianna Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and is pretty ugly. Her golden hair is matted, messy, and big. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: This woman loves painting and to teach people painting more than just about anything. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born on a small isolated farm. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east; and nothing but the best is good enough for her
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Actor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 63 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Auran, Infernal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1 Minor magic item.
Gale Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light brown in addition to tight pants. His beige fur is heavily combed to the right. His eyes are likewise yellow. His teeth are yellowed and unaligned.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Barrister profession.
History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Many goblins want him driven away; and he is greedy
Flaws: Ugly, Shy. Bonds: Job, Rich, Guardian, Enemies. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 14 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 8 (-1) | 4 (-3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Valanthe Raethran, Female Elf [Permalink]
Personal [hide]
Description: This woman is dressed in earthy colors with a blue and brown handkerchief worn on her right side, and sports empty pouches on her belt. Her white hair is knotted and matted. Her brown unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She believes the world needs to unite to get rid of dire rats once and for all.
History: Valanthe was born with her mother's beautiful face. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She loathes her own lifestyle; and to reunite with her old friends
Flaws: Disease, Insomniac, Depressed. Bonds: Enemies, Attractive, Adventurer. Occupation: Soapmaker
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1600 gp. Obsidian (16 gp).
Skirt In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. Her yellow fur is braided into rings. Her eyes are copper and catlike.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She can't help but pocket interesting objects she comes across
History: She got into the Detective business at a young age. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She has achieved small success as a Detective.
Motivation: She'd like to take her coworkers down a peg; and to get a good night's sleep
Ideals: Disciplined. Flaws: Insomniac. Bonds: Rich, Criminal record, Job, Immigrant. Occupation: Detective
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 7)
Armor Class 14
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp. Chalcedony (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
