Varis Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue coat over a tan low-cut shirt, and a feathered hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He wears a colorful flower in his chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Varis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised in a forest tribe. Varis was born on a far western forest where he grew up under the tutelage of his father, an expert Miller. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist. Bonds: Attractive, Military, Nature, Immigrant. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 49 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 2400 gp.
Nagrette Skelton, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a black armored body suit, with a simple yellow line shooting up and back down. Her whole body is exceptionally muscular. Her black hair is slicked back into a classic pompadour. She has a tattooed face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She would rather hide behind her crafts than deal with other people.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She has had some formal dancing training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to have a good time and be beloved; and to be a glassblower again
Ideals: Artistic. Flaws: Selfish, Shy. Bonds: Immigrant. Occupation: Slave Trader
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Cora Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she is generally well dressed albeit a few years behind the times. Her red hair is cut short with large spiked bangs in the front. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: Cora speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to make almost anything out of random pieces of junk.
History: When she was but 6 years old her parents immigrated from the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 34000 sp.
Baradad Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He is dressed in a clean black cloak covering his clean studded leather. He has green crest. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily eccentric. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Insane, Addict. Bonds: Attractive, Criminal record, Mentor. Occupation: Seamstress
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 220 gp.
Hethress Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman tends to wear a green poncho over her likewise colored trousers and shirt. Her crest is white, silky, and of moderate length. Her red eyes dart from person to person to random spaces in the air.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to loving parents in a slum to the north. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic, Athletic. Bonds: Attractive, Poor. Occupation: Bookbinder
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 87 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: Moonstone (40 gp). Fire opal (500 gp).
Gaaki Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a worn and beaten armor. She keeps her long golden hair kept up in a rat tail. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is overprotective of those who hire her services. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gaaki was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From her teen years she was always beautiful and desirable, so people have always doted on her. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and to clean up the streets
Ideals: Joker. Bonds: Attractive, Guardian, Poor, Adventurer. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Fargrim Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Fargrim and his spouse have recently divorced.
Motivation: He has decided he is irredeemable; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Bellfounder
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. Red spinel (140 gp). Red spinel (140 gp).
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