Osco Underbough, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'0" and wears tattered old clothes. He wears his brown hair down. He has a dull look in his gray eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Poor, Slave. Occupation: Sage
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 11)
Armor Class 15
Hit Points 37 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Undercommon, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 110 pp. Zircon (50 gp). Tiger eye turquoise (8 gp). Tiger eye turquoise (8 gp).
Morthos Grace, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'9" and dresses well, wearing green shirts, loose pants, and blazers most of the time. His right hand appears badly burned and disfigured. He has wavy white hair. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of eastern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Server
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 11)
Armor Class 10
Hit Points 39 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 160 pp. Amber (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadwisa Myerscough, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She has a large brown mantle and cape that has been intricately interwoven into her yellow robe. Her silver hair is knotted and matted. She has several tiny amethyst earrings on each ear.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She can't help but pocket interesting objects she comes across
History: Hadwisa was born in the north. At a young age she loved to build and create. She found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and wants to have a good time and be beloved
Ideals: Optimist, Persistence. Bonds: Rich, Criminal record, Adventurer. Occupation: Soapmaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 53 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Bork Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'2" eastern man, he wears a lot of dark rich colors, with gold accents. His blonde hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and marry his brother to traveling adventurers
Ideals: Passionate, Logical. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Shoemaker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 7 (-2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 16
Languages Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp.
Trym Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair, while still mostly silver, has prominent grey streaks. She has several tiny emerald earrings on each ear.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Energy wise she seems alert and responsive.
History: She was born the only child of a wealthy merchant. She has chosen to use the inheritance that was left to her frivolously. Since then, she has sought to make the best of life.
Motivation: She is greedy; and money/treasure
Ideals: Optimist, Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Marshal
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 400 gp. Alexandrite (700 gp). Blue quartz (4 gp).
Prosperine Doom, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses in green turtlenecks beneath a black coat with grey slacks. Her chestnut hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was raised in a mountains tribe. She was taken from her home at a very young age. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Flaws: Insane, Insomniac. Bonds: Criminal record, Nature, Slave. Occupation: Barber
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3200 sp. 1 Half-Plate. 1 Half-Plate.
Therlin Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is well dressed, but even with her fine clothing she looks run-down. Her blonde hair is heavily combed to the right. She is very pretty but has cold, dead eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is afraid of women and trembles around them
History: When she was but 4 years old her parents immigrated from the east. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the east, certain she would find work there.
Motivation: To find somewhere to settle down; and to end her boredom
Flaws: Mundane, Shy, Insane. Bonds: Attractive, Immigrant. Occupation: Herbalist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 93 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 400 pp. Peridot (40 gp). Tiger eye turquoise (4 gp). Pink pearl (50 gp). Malachite (4 gp). Hematite (4 gp). Blue star sapphire (700 gp). Deep blue spinel (700 gp). Tiger eye turquoise (4 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
