Willow Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears long strands of amethyst and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by beers. Her golden hair is lengthy and is close to two feet long. Her violet eyes are passionate and lively.
Personality: She dislikes all the random violence that takes place in the south. She is obsessed with finding treasure.
History: Born in the south to a Bricklayer, Willow learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. In the meantime she has taken over work as a Bricklayer and occasionally as a mercenary.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Bricklayer
Voice: Voice breaks
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Armara Excellence, Female Tiefling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a green costume with the symbols of magic on her torso. Her white hair is kept up in a ponytail inside a top hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Armara and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Bather
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 12)
Armor Class 10
Hit Points 45 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: Tiger eye turquoise (13 gp). Deep blue spinel (900 gp). Rich purple corundum (900 gp). Coral (160 gp). Bloodstone (70 gp). Jet (160 gp). Hematite (13 gp). Hematite (13 gp). Tiger eye turquoise (13 gp).
Tomph Blyth, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, she is an attractive figure. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black hair is lengthy. She is very pretty but has cold, dead eyes.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She has a minor phobia of water and hates getting wet.
History: She was born to loving parents in a slum to the south. She was an athlete and attended two major summer competitions. She never won. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Halfling compassion.
Ideals: Athletic. Flaws: Racist, Fearful. Bonds: Attractive, Poor. Occupation: Butcher
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 200 gp. Blue sapphire (600 gp). Smoky quartz (20 gp).
Rinn Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue costume with the symbols of the sun god on her torso. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Rinn was born with her father's beautiful face. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Flaws: Terse, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 43 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnome
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 6000 sp. Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Carved bone or ivory statuette (80 gp).
Clerebold Wentworth, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. He is physically well-built. He has a long black beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Emotional, Disease. Bonds: Attractive, Nature, Rich. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 500 sp.
Charles Carlton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears professional attire. He has a small bristly mustache and wavy black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Charles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and his relatives are trying to arrange a marriage
Flaws: Greedy. Bonds: Attractive, Family, Rich, Religious. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Enialis Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted psionic powers by his dying sister.
Motivation: He is greedy.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Animal Trainer
Voice: Spits words with contempt
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Infernal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 15000 cp.
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Their contribution stands as a beacon of hope for all adventurers!