Valida Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest, and she perpetually has her flail ready. Her chestnut hair is braided into rings. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Valida was born in the north. At a young age she loved to build and create. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Valida grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Valida. She struck the Mercenary job and began her own company from there.
Motivation: Wants to work out more often; and she is unsatisfied with her job
Ideals: Fighting, Persistence, Athletic. Bonds: Job, Has a crush, Criminal record. Occupation: Mercenary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 86 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5
Possessions: 4000 gp. Jeweled electrum ring (3000 gp). Gold and ruby ring (3000 gp). A necklace of small pink pearls (2000 gp). Gold cup set with emeralds (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Virra Nackle, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has slicked back brown hair. She is baby faced.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Sellsword business at a young age. She was an athlete and attended two major summer competitions. She never won. She has worked as a Sellsword like her father before her.
Motivation: To be a Sailor again.
Ideals: Fighting, Athletic, Disciplined. Bonds: Attractive, Job. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 4 (-3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item.
Lamlis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'10" and dresses in collared shirts and wears a proper scarf over his head. His hair is short and red. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Disciplined, Artistic. Flaws: Ugly, Secretive. Bonds: Debt. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Uncommon Weapon.
Drogo Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears yellow painted combat armor at almost all times. His long red hair reaches down to his waist. He wears an eyepatch.
Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.
History: A powerful slaver made him what he is. He found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and he desires power and/or immortality
Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Miner
Voice: Whispers
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 260 gp.
Hobart Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hobart is combative with any and all who dare try his patience in the slightest.
History: He was born several months after his father was called into army service. Like his father and his sister before him, after school he went straight into learning to become a Mayor. After a long history of fighting, Hobart and his spouse have recently divorced.
Motivation: To be a Mercenary again; and expand his business
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 600 sp.
Baelitae Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned female typically wears violet cloth garments or leather armor. She is tall, broad shouldered and powerfully built. Her hair is brown and curly. Her eyes, though not visible through her cowl, are violet.
Personality: She exudes charisma. She is a tour de force of persuasion. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Scribe arts, while her father instructed her in etiquette, music and courtly manner. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Retire the richest woman in the west; and she is not mentally stable, and does not behave rationally
Ideals: Joker, Entrepeneur. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Scribe
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp. Chrysoprase (80 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item.
Wella Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears an entirely red suit with brown socks and a vest with buckled shoes and is in decent physical shape. Her hair is brown and curly. Her fierce amber eyes like to dwell on things.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's since become an addict/alcoholic.
Motivation: She is unsatisfied with her job.
Flaws: Addict. Bonds: Job, Poor. Occupation: Slave Trader
Voice: Scratchy, weak
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!
