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NPC Generator

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Advanced [show]


William Adley, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He carries with him a set of shortbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His blonde hair is slicked back into a classic pompadour. He has hazel eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Fortune-teller, who enjoyed hunting, William was taken on many hunting expeditions. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. William's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Adventurer, Nature. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

William Adley, Male Human Ranger 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Pirithin Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His head has been shaved. His hazel eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Pirithin will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Pirithin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pirithin. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Ideals: Extrovert, Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Pirithin Reedfellow, Male Halfling Monk 8
Small (3'1") Halfling, True Neutral (CR 8)
Armor Class 12
Hit Points 66 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs


Doudra Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is renowned for her bright green dresses and hats, and she perpetually has her rapier ready. Her copper crest is lengthy. She is baby faced.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She feeds upon the attention of others.

History: Born in a small village she learned the ways of the warrior from her father. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She then took over the family business and is one of the better Bookbinder for hire.

Motivation: Sabotage a competitor; and expand her business

Ideals: Fighting. Bonds: Family, Attractive, Job. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Doudra Ebynichtomonis, Female Dragonborn Wizard 10
Medium (6'3") Dragonborn, Neutral Good (CR 10)
Armor Class 10
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)16 (+3) 14 (+2)8 (-1)
Skills Deception +3, Nature +7
Senses Passive Perception 12
Languages Common, Giant, Gnome, Goblin
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: 180 pp. Amber (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she has the majority of her body covered in plate. She has styled her yellow fur well, parting it to the left. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Further she is a bit of a stoner and is frequently out of it.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: She's attracted to the PC; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Priest

Voice: Raspy

Attributes [hide]

Nimble Of Wine, Female Tabaxi Barbarian 6
Medium (6'4") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Blue quartz (12 gp). Chrysoprase (30 gp). Onyx (30 gp).


Social Check DCs


Bilga Clifton, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is white and very short. She wears a mask on her face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. A true patriot, Bilga would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She got into the Carpenter business at a young age. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: She has passion for adventuring and risk; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Fearful. Bonds: Rich, Military, Job, Adventurer. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Bilga Clifton, Female Half-Orc Fighter 7
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Falkrunn Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, tan shirt, and brown tie. She has a slight overbite and is overall scrawny. She keeps her long silver hair kept up in a rat tail. Her eyes are amber and she is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in a small forest village. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Flaws: Addict, Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Falkrunn Daraln, Female Dwarf Druid 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 73 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold dragon comb with red garnet eye (700 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eleanor Marleigh, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her blonde hair is knotted and matted. She is very pretty but has cold, dead eyes.

Personality: She acts crazy and hedonistic. She would rather hide behind her crafts than deal with other people.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved from fad to fad and when she turned 15 she discovered writing. She has never given up on her writing dream.

Motivation: She wants nothing more than to rejoin the army; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic. Flaws: Hedonist, Shy. Bonds: Attractive, Military. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eleanor Marleigh, Female Human Commoner 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Tourmaline (40 gp).


Social Check DCs

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