Broce Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and he perpetually has his crossbow ready. His moppish silver hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.
History: He got into the Slave Trader business at a young age. A gifted student he started as a Fletcher, but he got bored and became a Slave Trader. He has worked as a Slave Trader like his father before him.
Motivation: Expand his business; and balancing his hectic life and new slave trader responsibilities is difficult
Ideals: Fighting, Joker. Bonds: Attractive, Military, Job. Occupation: Slave Trader
Voice: Voice breaks
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Just what you see.
Skûn Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of axes on his belt, each one with a amber on the hilt. His chestnut hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are green.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Bellfounder business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Bellfounder.
Motivation: Further expansion of business.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Rich, Job. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 3 (-4) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 310 gp. Bloodstone (20 gp). Malachite (10 gp).
Nordak Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is lengthy. His eyes, though not visible through his cowl, are brown.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Passionate. Bonds: Has a crush, Adventurer, Rich, Criminal record. Occupation: Scribe
Voice: Jamaican accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 99 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 1000 gp. Red spinel (130 gp). Bloodstone (50 gp).
Tawna Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a well pressed and immaculate suit (or dress). Her auburn hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it
Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Slave Trader
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4 Acid flasks.
Giselle Sydney, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her hair is cut close to her head. Her eyes are likewise green.
Personality: She has a massive crush on the younger sibling of the Architect who has hired her part-time. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Cursed with unlife at a very young age, Giselle has worked very hard to control her curse. She left for the east, certain she would find work there.
Motivation: Sabotage a competitor; and wants a kiss
Flaws: Impulsive, Disease. Bonds: Has a crush, Immigrant, Job. Occupation: Architect
Voice: Posh accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Gomory Palomarez, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. He has wavy auburn hair. His eyes are violet and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Athletic, Professionalism. Bonds: Attractive, Religious, Military, Family. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Thamuz Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'2", this man is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. His white unseeing eyes seem to look past you.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy and tries to find solutions quickly.
History: He was born in the west, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Flaws: Disease, Antagonistic, Lazy. Bonds: Attractive, Immigrant. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 54 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 400 gp. Golden pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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