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NPC Generator

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Advanced [show]


Marastyr Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears skinny pants and wears a brown and tan robe with the hood down. Her skin is also unnaturally pale. Her white hair is cut jaggedly and amateurishly. She is baby faced.

Personality: Her tongue was cut out and she uses sign language. She enjoys reading and quiet.

History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world.

Ideals: Logical, Entrepeneur. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Marastyr Orcfoe, Female Dwarf Paladin 10
Medium (3'9") Dwarf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 68 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Acrobatics +8, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 3d6-3, Ranged +8 / 3d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 270 pp. Smoky quartz (20 gp). Smoky quartz (20 gp). Amber (160 gp). Malachite (4 gp).


Social Check DCs


Adelaide Browning, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears rags and sports a simple walking cane. She has wavy auburn hair. She has a tattooed face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a poor family in the city she treasured whatever gifts she got. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting orcs, the young Adelaide began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by orcs. Adelaide was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: She wants revenge against orcs; and a deep hatred of orcs

Ideals: Athletic, Entrepeneur. Flaws: Hedonist. Bonds: Poor, Nature, Enemies. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Adelaide Browning, Female Human Rogue 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)5 (-3) 11 (+0)13 (+1)
Skills Intimidation +3, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 pp.


Social Check DCs


Yvonne Wesley, Female Human [Permalink]

Personal [hide]

Description: She usually wears her grey robe and has her trident always slung over her shoulder. She is portly but not overly obese. Her white hair is unkempt and raggedy. She has hazel eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. As long as the job gets done she does not care how it got done.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted druidic powers by her dying sister.

Motivation: Doesn't want to be a Cartwright and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Professionalism, Gifted. Flaws: Ugly, Emotional. Bonds: Poor. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Yvonne Wesley, Female Human Aristocrat 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Marbas Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is renowned for his bright green suits and hats. His clothes are grease stained in places. His blue hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.

History: When he was but 6 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Marbas's homeland. Marbas decided to take the middle way and become a bodyguard. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Insane, Selfish. Bonds: Poor, Immigrant, Adventurer. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Marbas Subtlety, Male Tiefling Bard 4
Medium (6'7") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 17 (+3)19 (+4)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs


Chem Joy, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with black lining and desert motifs. His silver hair is long and unkept. His white unseeing eyes seem to look past you.

Personality: Chem wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Ugly, Disease, Insomniac. Bonds: Religious. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Chem Joy, Male Tiefling Aristocrat 7
Medium (5'4") Tiefling, Lawful Good (CR 7)
Armor Class 9
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)14 (+2) 7 (-2)14 (+2)
Skills Animal Handling +1, Persuasion +5
Senses Passive Perception 8
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 100000 cp. White opal (500 gp). Chalcedony (20 gp). Eye agate (15 gp).


Social Check DCs


Braak Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a Stetson hat to cover his moderate length blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Adventurer in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. Braak was born on a far western island where he grew up under the tutelage of his mother, an expert Adventurer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Professionalism. Bonds: Poor, Job, Immigrant. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Braak Cromwell, Male Half-Orc Sorcerer 7
Medium (6'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 47 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)10 (+0) 11 (+0)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theriatis Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan wide-brimmed hat and tan clothes. His brown hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Theriatis was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic. Bonds: Attractive, Slave, Nature, In love, Rich. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Theriatis Yaeldrin, Male Elf Commoner 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Auran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1000 sp.


Social Check DCs

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