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NPC Generator

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Isabella Eastoft, Female Human [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, she is an attractive figure. She wears a well pressed and immaculate suit (or dress). Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Animals are drawn to her, and she is able to talk to them.

History: Isabella was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 12th year, her parents were killed by a illithids raid, leaving Isabella alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Opinionated, Gifted. Bonds: Attractive, Poor, Enemies. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Isabella Eastoft, Female Human Paladin 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3000 cp.


Social Check DCs


Braak Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black costume with the symbols of strength on his torso. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Braak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Ugly, Fearful, Insane. Bonds: Poor. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Braak Breeden, Male Half-Orc Bard 7
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nákra Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a slight overbite and is overall scrawny. His red hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Nákra was born in the west. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Dwarven compassion; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Ugly, Racist, Impulsive. Bonds: Religious. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Nákra Graeme, Male Half-Orc Fighter 2
Medium (6'7") Half-Orc, True Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 6 (-2)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +0, Nature +3
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Harvest Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her whole body is exceptionally muscular. Her fur is cut close to her head. Her amber eyes peer out from beneath her top pastel hat.

Personality: She dislikes all the random violence that takes place in the west. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: The child of western immigrants she idolized her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. After a long history of fighting, Harvest and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and marry her sister to traveling adventurers

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Family. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Harvest Of Wine, Female Tabaxi Rogue 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Purson Rage, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. His long chestnut hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his father. Purson was born on a far northern mountains where he grew up under the tutelage of his father, an expert Cartwright. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Purson Rage, Male Tiefling Expert 8
Medium (5'4") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 12 (+1)20 (+5)
Skills Intimidation +8, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 800 gp. Red garnet (140 gp). Red-brown spinel (140 gp). White opal (1200 gp). Jet (140 gp). Violet garnet (1600 gp). Alexandrite (1600 gp).


Social Check DCs


Andram Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in an above average manner. He wears a wide-brimmed hat to hide his balding. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invites people to come help in his community garden.

History: He was born in the west, but his parents moved at a very young age to the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Immigrant, Religious. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Andram Frailty, Male Tiefling Ranger 8
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 7
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 14 (+2)8 (-1) 14 (+2)19 (+4)
Skills Deception +7, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 60 pp. Jet (70 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rathkran Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. He has wavy scarlet crest. His gold eyes have a joyful gleam in them most of the time.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: Sabotage a competitor; and to be a fletcher again

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Military. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Rathkran Shestendeliath, Male Dragonborn Commoner 6
Medium (6'4") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 30 pp.


Social Check DCs

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