Phelaia Trust, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears green trousers with pastel and white striped suspenders. She wears various colorful collared shirts. She keeps her long blue hair kept up in a rat tail. She has red eyes and a green hat with a pastel feather.
Personality: She is overprotective of those who hire her services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Phelaia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She struck the Animal Trainer job and began her own company from there.
Motivation: She's looking for her big break; and she is unsatisfied with her job
Ideals: Joker. Bonds: Guardian, Poor, Job, Adventurer. Occupation: Animal Trainer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1 Masterwork Common Melee.
Hubert Conway, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His tied-back hair is blonde. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic man, Hubert's first love is himself. His second love is also himself. Hubert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has been saving his money to try and buy his sister's freedom.
Motivation: Gnomish compassion; and sabotage a competitor
Ideals: Impeccable. Flaws: Racist. Bonds: Family, Nature, Job. Occupation: Mortician
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp.
Roywyn Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears tattered old clothes. She wears her red hair up. Her blue eyes are passionate and lively.
Personality: Always inclined to offer people food she seems plenty friendly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born into a rich family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She ran away from her former home and has been making her living as a Shepherd for the past few years.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich, Religious. Occupation: Shepherd
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 57 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 900 gp. Rock crystal (40 gp). Rose (40 gp). White opal (600 gp). Amber (40 gp). Black pearl (400 gp). Alexandrite (400 gp). Lapis lazuli (9 gp). Black pearl (400 gp).
Windy Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She likes to wear ponchos typically of a light pastel in addition to tight pants. She wears a colorful flower in her red fur. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While studying, she fell in love. They married and had a daughter. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor, Military, In love. Occupation: Barrister
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 18)
Armor Class 11
Hit Points 67 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
Possessions: 14000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Cloth of gold vestments (90 gp). Gold and topaz bottle stopper cork (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled electrum ring (6000 gp). Fire opal pendant on a fine gold chain (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Black velvet mask with numerous citrines (90 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (90 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (600 gp). Black velvet mask with numerous citrines (90 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (900 gp). Sapphire pendant on gold chain (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Solid gold idol (600 gp). Old masterpiece painting (500 gp). Jeweled gold crown (6000 gp). Solid gold idol (600 gp). A necklace of small pink pearls (6000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled gold crown (6000 gp). 1 Major magic item.
Seven Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears rags and sports a simple walking cane. She wears her red fur up. Her green eyes peer out from beneath her Stetson pastel hat.
Personality: Seven is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born to a Animal Trainer, her mother struggled to pay the bills. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge; and a deep hatred of dire rats
Ideals: Extrovert. Flaws: Insane. Bonds: Poor, Criminal record, Adventurer, Enemies. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Baern Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is auburn. He has hazel eyes and a grey hat with a blue feather.
Personality: A skeptical and narcissistic man, Baern's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in nunchaku use. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Many orcs want him driven away; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1 Masterwork Artisan’s tools.
Senteq Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is cut jaggedly and amateurishly. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Architect, but he was a colossal failure. He has achieved small success as a Engraver.
Motivation: Wants to open a new tavern.
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Guardian, Job. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 140 gp. 1 Banded mail.
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