Soveliss Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His red hair is long and unkept. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a necromancer, Soveliss was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Soveliss was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Soveliss's mother didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Flaws: Ugly, Sensitive, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 2 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Matilda Denholm, Female Human [Permalink]
Personal [hide]
Description: She wears a brown coat over a black low-cut shirt, and a deerstalker hat upon her head. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She used her abilities to travel the world and help people.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Stannor Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a deerstalker hat to cover his moderate length white hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.
History: Sold as a small child to a brothel owner, Stannor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He then took over the family business and is one of the better Tanner for hire.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Artistic. Flaws: Addict. Bonds: Job, Mentor, Slave. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Purah Violence, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a green costume with the symbols of the sun god on her torso. She keeps her purple hair in a pixie cut. This red eyed westerner is not easily forgotten.
Personality: She has a massive crush on the younger sibling of the Butcher who has hired her part-time. She enjoys reading and quiet.
History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Purah has worked very hard to control her curse. She's also a talented Layabout, but doesn't like to broadcast it.
Motivation: To reunite with her absent mother; and to unite with her brother
Ideals: Logical. Flaws: Disease. Bonds: Has a crush, Job, Family. Occupation: Butcher
Voice: Stutters
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 96 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 19 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Sylvan, Celestial
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Jade (130 gp). Bloodstone (60 gp). Carnelian (60 gp). Citrine (60 gp). Blue quartz (4 gp). Deep green spinel (130 gp). Chalcedony (60 gp). 1 Medium magic item.
Faral Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her auburn hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Animals are drawn to her, and she is able to talk to them.
History: Faral was born the youngest of three triplets. Her first spouse was a Ruler, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Days after completing her studies, news broke out that her hometown was attacked by brigands. Faral was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Her spouse's relatives view her with great suspicion; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Family, Enemies. Occupation: Servant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Eldeth Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has styled her auburn hair well, parting it to the right. Her eyes are gray and she is always smoking a pipe.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Eldeth is combative with any and all who dare try her patience in the slightest.
History: A powerful slaver made her what she is. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Dwarven compassion.
Ideals: Justice. Flaws: Racist. Bonds: Mentor. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Radomir Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is cut short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Addict, Shy. Bonds: Rich, Immigrant. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 30 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: Large well-done wool tapestry (400 gp). Carved bone or ivory statuette (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
