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NPC Generator

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Advanced [show]


Ella Mitchell, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'8" and wears bulky brown painted plate armor. Her right hand appears badly burned and disfigured. She has wavy red hair. She wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She got into the Navigator business at a young age. A gifted student she started as a Weaver, but she got bored and became a Navigator. She ran away from her former home and has been making her living as a Navigator for the past few years.

Motivation: Further expansion of business; and she has decided she is irredeemable

Flaws: Depressed, Insane. Bonds: Criminal record, Job. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Ella Mitchell, Female Human Fighter 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1

Possessions: 110 gp.


Social Check DCs


Direcris Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. He has scarlet crest. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Justice. Bonds: Job, Poor, Adventurer, Family. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Direcris Fharngnarthnost, Male Dragonborn Wizard 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 160 gp. Coral (110 gp).


Social Check DCs


Immeral Firahel, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: The child of a Unemployed, who enjoyed hunting, Immeral was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He became a Hunter soon after.

Motivation: He'd like to take his coworkers down a peg; and to pay off his debts

Ideals: Persistence. Bonds: Attractive, Nature, Job, Debt. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Immeral Firahel, Male Elf Ranger 4
Medium (5'1") Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Orc, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Red garnet (60 gp). Chalcedony (40 gp). Black pearl (1200 gp). Black pearl (1200 gp).


Social Check DCs


Manea Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries a battered quarterstaff and tarnished shortbow as well. Her chestnut hair is heavily combed to the left. She has black eyes.

Personality: She is irascible and easily irritated. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the north, but her parents moved at a very young age to the west. A freak accident while working with her Ploughman father left her crippled. She left for the north, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Immigrant. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Manea Guilt, Female Tiefling Warlock 11
Medium (6'2") Tiefling, Lawful Good (CR 11)
Armor Class 9
Hit Points 34 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)16 (+3) 7 (-2)17 (+3)
Skills Athletics +7, Stealth +3
Senses Passive Perception 8
Languages Common, Orc, Ignan, Goblin
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: Just what you see.


Social Check DCs


Hupe Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright red hair and a scraggly beard. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Hupe was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Hupe's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Emotional, Antagonistic. Bonds: Rich. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Hupe Copperkettle, Male Halfling Bard 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Arcana +3, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp. Blue star sapphire (1600 gp). Jade (150 gp). Fire opal (1600 gp). Deep blue spinel (800 gp). 1 Minor magic item.


Social Check DCs


Anne Hallewell, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She is happy with her job as a Sellsword. She turns her eye from what people do, preferring to live and let live. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She now owns her own business.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Adventurer. Occupation: Sellsword

Voice: Smoker's lung

Attributes [hide]

Anne Hallewell, Female Human Warrior 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. Rock crystal (20 gp). Azurite (9 gp). Lapis lazuli (9 gp). 1 Minor magic item.


Social Check DCs


Mary Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is smooth and relatively long. Her eyes are brown and beady.

Personality: Abrasive and pushy, she has a hard time making friends. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born into a rich family. Through the years after Mary was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Mary's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and to prove her worth to the world

Ideals: Logical. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Mary Ray, Female Half-Elf Paladin 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee -1 / 2d4-4, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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