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NPC Generator

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Advanced [show]


Flask Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She sports a flattop fur cut. Her skin is flawless and her copper eyes scan people very quickly.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Gifted from a young age, Flask studied abroad. Brilliant and gifted she never wanted to apply herself. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Disciplined, Opinionated, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Flask Moon, Female Tabaxi Ranger 1
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Jane Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is typically in her Fortune-teller uniform. She is portly but not overly obese. With wild auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Eccentric and domineering, Jane will drive conversation. She is an amazing painter.

History: She was born in a small mountains village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Jane Hildenman, Female Half-Elf Cleric 10
Medium (5'8") Half-Elf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Infernal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1800 gp. Aquamarine (500 gp). Rhodochrosite (16 gp).


Social Check DCs


Beast Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy lavender fur. He has the majority of his body covered in plate. He has a hunchback. He has done his best to style his lavender fur to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Military. Occupation: Dyer

Voice: Spits words with contempt

Attributes [hide]

Beast Of Spirit, Male Tabaxi Ranger 2
Medium (6'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)7 (-2) 6 (-2)11 (+0)
Skills Insight +0, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1400 sp. Rock crystal (40 gp).


Social Check DCs


Dayereth Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a violet coat over a blue low-cut shirt, and a small hat upon his head. He wears a colorful flower in his red hair. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. Through the years after Dayereth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dayereth's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Dayereth and his spouse have recently divorced.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Dayereth Wallace, Male Half-Elf Adept 4
Medium (5'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hugolina Coombs, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She is generally well dressed albeit a few years behind the times. Her hair is cut close to her head. Her eyes are a pleasant brown.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Hugolina was born with her mother's beautiful face. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is not mentally stable, and does not behave rationally

Flaws: Cynical, Insane. Bonds: Attractive, Criminal record. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Hugolina Coombs, Female Human Aristocrat 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)13 (+1) 18 (+4)11 (+0)
Skills Animal Handling +6, History +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Deep blue spinel (300 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Luthra Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is renowned for her bright tan dresses and hats. Her silver hair is lengthy. She has violet eyes and a tan hat with a black feather.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the south, but her parents moved at a very young age to the east. Luthra was born on a far southern desert where she grew up under the tutelage of her father, an expert Sculptor. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.

Motivation: To unite with her brother; and she'd like to take her coworkers down a peg

Ideals: Athletic. Bonds: In love, Immigrant, Job, Family. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Luthra Wildwander, Female Gnome Monk 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Insight +2, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Anverth Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. His hair, while still mostly silver, has prominent grey streaks. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is the product a well kept family trust fund and as such has never really known need. Anverth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and he has money and likes to spend it

Flaws: Shy. Bonds: Attractive, Family, Rich, Nature. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Anverth Garrick, Male Gnome Warlock 8
Small (3'4") Gnome, True Neutral (CR 8)
Armor Class 15
Hit Points 56 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)8 (-1) 10 (+0)14 (+2)
Skills Arcana +2, Performance +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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