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NPC Generator

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Gynk Home, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a weathered and beat up set of banded mail beneath an oversized white coat. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are amber.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Gynk studied abroad. Her first spouse was a Soapmaker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Selfish. Bonds: Job, Family. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Gynk Home, Female Half-Orc Expert 8
Medium (5'4") Half-Orc, Neutral Good (CR 8)
Armor Class 10
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1600 gp.


Social Check DCs


Ar-Beka Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light black in addition to tight pants. With a patchy brown beard and wild brown hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Ar-Beka is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the west, but his parents moved at a very young age to the north. Ar-Beka was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ar-Beka decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud; and revenge

Ideals: Athletic, Extrovert, Entrepeneur. Bonds: Criminal record, Immigrant, Enemies. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Ar-Beka Huxley, Male Half-Orc Barbarian 6
Medium (5'8") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 64 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)14 (+2) 7 (-2)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 8
Languages Common, Orc, Giant, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Moon Running, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his cinnamon fur in a flapper bob. His eyes are blue and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Shy, Mundane. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Moon Running, Male Tabaxi Ranger 11
Medium (5'10") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Pelt Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'11". She wears a pastel costume with the symbols of the four houses of cards on her torso. She sports a flattop fur cut. She has a dull look in her yellow eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Pelt was raised in a hard working conservative environment. A gifted student she started as a Healer, but she got bored and became a Crown-heir. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Many giants want her driven away; and wants to open a new tavern

Ideals: Joker. Flaws: Shy. Bonds: Job, Rich, Enemies. Occupation: Crown-heir

Voice: Tuts and clicks tongue

Attributes [hide]

Pelt Of Winter, Female Tabaxi Bard 11
Medium (5'11") Tabaxi, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 24 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)11 (+0) 6 (-2)12 (+1)
Skills Nature +4, Survival +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1500 gp. Deep green spinel (100 gp). Tourmaline (100 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ronobe Music, Female Tiefling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has a slight overbite and is overall scrawny. Her black hair is slicked back into a classic pompadour. Her face is scarred and worn.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to loving parents in a slum to the east. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She now travels the world, in search of power and loot.

Motivation: She's repulsed by the PC; and human compassion

Flaws: Ugly, Disease, Antagonistic, Racist. Bonds: Poor, Adventurer. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Ronobe Music, Female Tiefling Aristocrat 8
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)11 (+0) 18 (+4)17 (+3)
Skills Animal Handling +7, Investigation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 8000 sp. A delicate silver chain set with a tourmaline (10 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Hamil Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. His auburn hair is braided into rings. His eyes are hazel and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Hamil isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. His father was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Actor

Voice: American accent

Attributes [hide]

Hamil Reedfellow, Male Halfling Sorcerer 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Karg Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His black hair is kept up in a ponytail inside a Stetson hat. His ears are large.

Personality: This man loves writing and to teach people writing more than just about anything. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He left for the east, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Slave. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Karg Hamilton, Male Half-Orc Ranger 7
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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