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NPC Generator

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Advanced [show]


Erky Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. His golden hair is greasy and uncared for. His eyes are blue and beady.

Personality: While he acts the brute, he is far gentler than he would appear. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. After coming to the age of reason, Erky took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Athletic, Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Erky Beren, Male Gnome Bard 7
Small (3'3") Gnome, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 48 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)16 (+3) 12 (+1)16 (+3)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Halfling, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 300 gp.


Social Check DCs


Althaea Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has dyed her greying brown hair a little too much giving a sharp brown color. She has gleaming, smiling violet eyes.

Personality: She dislikes all the random violence that takes place in the south. She is afraid of women and trembles around them

History: She served in the navy to pay for her family's outstanding loans. Althaea was born on a far southern desert where she grew up under the tutelage of her father, an expert Jeweler. She left for the south, certain she would find work there.

Motivation: To reunite with her absent father; and she is a bit of a kleptomaniac

Ideals: Pacifist. Flaws: Shy. Bonds: Military, Immigrant. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Althaea Dalanthan, Female Elf Monk 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 9 (-1)17 (+3)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 2200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rosamund Harley, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a perfectly clean shirt and pair of pants. Her long auburn hair is drawn into a two foot long braid. She has gleaming, smiling green eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She believes the world needs to unite to get rid of orcs once and for all.

History: She was raised in a mountains tribe. Over the years she perfected her riding and shooting skills. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Regain custody of her son.

Ideals: Athletic, Impeccable. Bonds: Attractive, Enemies, Nature, Family. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Rosamund Harley, Female Human Paladin 10
Medium (4'11") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 81 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 130 pp. Malachite (11 gp). Golden yellow topaz (200 gp). Chalcedony (40 gp). Citrine (40 gp). Black pearl (200 gp). Violet garnet (200 gp). Moonstone (40 gp).


Social Check DCs


Shadow Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. His fur is short and beige. His eyes are likewise hazel.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Shadow is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Butcher and was forced into it by his family.

Flaws: Insane. Bonds: Attractive, Family, Poor. Occupation: Butcher

Voice: Hard of hearing, loud

Attributes [hide]

Shadow Of Spirit, Male Tabaxi Sorcerer 10
Medium (6'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 39 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Insight +5, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: Rhodochrosite (11 gp).


Social Check DCs


Fonkin Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of glaives on his belt, each one with a amethyst on the hilt. His auburn hair is still thick. His eyes are a pleasant blue.

Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His mother raised him in a mountain cabin. Fonkin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Fighting, Philantrophist. Bonds: Attractive, Has a crush, Nature. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Fonkin Daergel, Male Gnome Aristocrat 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Elven
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp. 1 Chain shirt.


Social Check DCs


Sweet In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His orange fur is matted, messy, and big. His eyes are copper and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of specialists.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Artistic. Flaws: Ugly, Secretive, Shy. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Sweet In the Storm, Male Tabaxi Wizard 4
Medium (6'1") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points -1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 5 (-3)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Traubon Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many tan ritualistic tattoos. He wears grey painted combat armor at almost all times. His white hair is thinning but still full. He wears a mask on his face.

Personality: He is irascible and easily irritated. He is a very good compulsive liar and kleptomaniac.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Traubon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Traubon. He left for the west, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Flaws: Antagonistic. Bonds: Criminal record, Mentor, Immigrant. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Traubon Morigak, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp.


Social Check DCs

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