Alice Elton, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a well pressed and immaculate suit (or dress). Her hair is silver and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She believes the world needs to unite to get rid of goblins once and for all.
History: Alice hails from a village terrorized by goblins. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alice took refuge in the old dungeon and found the beat up falchion and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Someone believes her a fraud.
Flaws: Racist, Mundane. Bonds: Enemies, Nature. Occupation: Ruler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp. Golden pearl (110 gp).
Andraste Othronus, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is greasy and uncared for. This green eyed easterner is not easily forgotten.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Andraste was born in the east. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Servant
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Citrine (30 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.
Ridaro Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, constantly wearing a blue suit, grey shirt, and violet tie. Her black hair is cut short. She has gray eyes and a blue hat with a grey feather.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is skeptical of what others tell her and is slow to trust.
History: Gifted from a young age, Ridaro studied abroad. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To unite with her brother; and an old rival family wants her found
Ideals: Justice, Gifted. Flaws: Shy. Bonds: Rich, Family. Occupation: Unemployed
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 5 (-3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2800 sp. 1 Masterwork Uncommon Weapon.
Great Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He is dressed in an above average manner. His cinnamon fur is kept up in a ponytail inside a deerstalker hat. His yellow eyes dart from person to person.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his sister before him, after school he went straight into learning to become a Mason. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is unsatisfied with his job; and further expansion of business
Flaws: Secretive, Shy. Bonds: Attractive, Rich, Job. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp.
Gormogord Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His hair is brown and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He will rave to anyone who will listen. He receives visions of the future at random moments
History: Gormogord was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Gifted. Flaws: Insane. Bonds: Job, Rich, Attractive. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 300 gp.
Bune Obscure, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears just a black suit, she is not a threatening figure. Her brown hair is heavily combed to the right. Her black eyes dart from person to person.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not believe in violence as a means to an end. She is a dedicated Sage but believes her peers are too gung-ho.
History: Her mother raised her in a mountain cabin. A gifted student she started as a Detective, but she got bored and became a Sage. Due to her spouse's obsession with being a Detective they were divorced and she won custody of their daughter. She worked as a Sage, and she later adopted a second daughter.
Motivation: She wants nothing more than to rejoin the army; and to unite with her brother
Ideals: Pacifist. Bonds: Job, Nature, Family, Military. Occupation: Sage
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Giant, Sylvan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
Possessions: 1000 cp.
Jade Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a brown vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His cinnamon fur is knotted and matted. His eyes are yellow and beady.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Jade was raised in a hard working conservative environment. Jade was born on a far western plains where he grew up under the tutelage of his mother, an expert Guard. He tends to his Guard job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and sabotage a competitor
Ideals: Athletic. Flaws: Ugly, Greedy. Bonds: Immigrant, Job. Occupation: Guard
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 73 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1000 gp. Coral (140 gp). Carnelian (30 gp). Alexandrite (500 gp).
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