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NPC Generator

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Advanced [show]


Cloud In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her long cinnamon fur is drawn into a two foot long braid. Her yellow unseeing eyes seem to look past you.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She takes great joy in being the best Glassblower in town.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Athletic. Flaws: Disease, Cynical. Bonds: Job, Immigrant. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cloud In the Storm, Female Tabaxi Warrior 10
Medium (5'1") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 40 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)16 (+3) 16 (+3)14 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Ignan, Gnoll, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1800 gp. Rhodochrosite (4 gp). Deep blue spinel (1100 gp).


Social Check DCs


Marbas Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Map Maker uniform. His silver hair is kept up in a ponytail inside a small hat. His black eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 11th year, his parents were killed by a goblins raid, leaving Marbas alone in the world. After a stint in an orphanage, he was adopted. He became a Map Maker soon after.

Motivation: He's in love; and expand his business

Bonds: Job, Attractive, Immigrant, Enemies, Has a crush. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Marbas Rise, Male Tiefling Sorcerer 1
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)16 (+3) 14 (+2)17 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Ignan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3000 cp. Bloodstone (80 gp).


Social Check DCs


Mary Carlyle, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is tall, broad shouldered and powerfully built. Her moppish red hair is in a traditional bowl cut. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She has a massive crush on the younger sibling of the Navigator who has hired her part-time. She is lazy, self-centered, vain, and jealous.

History: Mary was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Mary abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants to get laid; and to settle down with her crush

Flaws: Selfish. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Mary Carlyle, Female Human Rogue 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)13 (+1) 7 (-2)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 150 gp.


Social Check DCs


Geva Estevan, Female Half-Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she is wearing a long, violet, dusty cloak. She is bald on top and has large golden tufts of hair around her ears. She has several tiny jet earrings on each ear.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.

Motivation: Nothing but the best is good enough for her; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist. Flaws: Ugly, Mundane. Bonds: Rich, In love. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Geva Estevan, Female Half-Elf Commoner 12
Medium (5'5") Half-Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 73 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)9 (-1) 13 (+1)12 (+1)
Skills Insight +5, Intimidation +5
Senses Passive Perception 11
Languages Elven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 300 pp.


Social Check DCs


Frug Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. His hair is cut close to his head. His eyes are hazel and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. Frug was born on a far northern desert where he grew up under the tutelage of his father, an expert Miner. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Opinionated, Logical. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Frug Horcusporcus, Male Gnome Barbarian 12
Small (3'4") Gnome, True Neutral (CR 12)
Armor Class 14
Hit Points 96 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills Persuasion +7, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: Old masterpiece painting (1300 gp). Old masterpiece painting (1300 gp). Solid gold idol (800 gp). Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimp Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy black suit. His chestnut hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, Krimp's first love is himself. His second love is also himself. He receives visions of the future at random moments

History: He got into the Map Maker business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Krimp Dryden, Male Half-Orc Paladin 4
Medium (5'3") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Ignan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Brown-green garnet (50 gp). Deep blue spinel (600 gp). Chalcedony (40 gp). Deep blue spinel (600 gp).


Social Check DCs


Tordek Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He is bald on top and has large golden tufts of hair around his ears. His eyes, though not visible through his cowl, are violet.

Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Tordek would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. When Tordek reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Knight

Voice: German accent

Attributes [hide]

Tordek Trueanvil, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)10 (+0) 8 (-1)5 (-3)
Skills Deception -1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs

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