Dalaba Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She very much looks the part of a Carpenter. She sports a flattop hair cut. This gray eyed southerner is not easily forgotten.
Personality: Dalaba speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Energy wise she seems alert and responsive.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carpenter. She has drifted from career to career and currently works as a Carpenter.
Motivation: Her religion dominates her actions.
Ideals: Impeccable, Professionalism. Bonds: Job, Religious, Family. Occupation: Carpenter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Masterwork Common Melee.
Eberk Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey costume with the symbols of luck on his torso. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal dancing training, and achieved minor success. He has worked as a Adventurer like his father before him.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he is unsatisfied with his job
Ideals: Logical, Artistic. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Adventurer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Lapis lazuli (11 gp). Azurite (11 gp). Chrysoprase (20 gp). 1 Half-Plate.
Millicent Asheton, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a tight fitting brown shirt and pants. Her moppish chestnut hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She loves telling others what to do and how they should feel about things. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Millicent was raised in a hard working conservative environment. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She struck the Barkeep job and began her own company from there.
Motivation: She seems to be bored by most things; and to be a performer again
Ideals: Athletic, Opinionated. Flaws: Mundane. Bonds: Job, In love. Occupation: Barkeep
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 500 gp. Aquamarine (1100 gp). Emerald (1300 gp). Jet (120 gp).
Neega Acton, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. She keeps her white hair in a flapper bob. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: She feels threatened by others; and she seems to be bored by most things
Flaws: Shy, Fearful, Mundane. Bonds: Poor, Immigrant. Occupation: Ruler
Voice: Italian accent
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 400 gp.
Alston Folkor, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this man wears a tan costume with the symbols of death on his torso. His auburn hair is long and unkept. This amber eyed westerner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born into a rich family. His father was a soldier and died while he was still young. Alston was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Passionate. Flaws: Ugly. Bonds: Family, Rich, Military. Occupation: Laborer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 2000 cp. 1 Masterwork Common Melee.
Silvo Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in red turtlenecks beneath a tan coat with green slacks. His blonde hair has been sun bleached extensively. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. The war was a terrible time for him, and Silvo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a pair of adventurers, Silvo grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark
Flaws: Ugly, Depressed. Bonds: Military, Adventurer, Religious. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 16
Hit Points 32 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
Possessions: 700 gp.
Stannor Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears red cloth garments or leather armor. He sports a flattop hair cut. His face is scarred and worn.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he loathes his own lifestyle
Flaws: Ugly, Depressed, Forgetful, Disease, Insomniac. Occupation: Doctor
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp.
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