Sapply Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears just a blue suit. He has a long auburn beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the recently deceased. He works hard and plays hard.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He left for the south, certain he would find work there.
Motivation: To end his boredom; and he is content
Ideals: Athletic, Gifted. Flaws: Hedonist, Mundane. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 6)
Armor Class 13
Hit Points 32 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Drenna Winthrop, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her clothes are grease stained in places. Her hair is long and auburn with streaks of golden, and is pulled back with small white clips. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a minor phobia of water and hates getting wet.
History: Drenna was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the north, certain she would find work there.
Motivation: She seems to be bored by most things; and to end her boredom
Flaws: Mundane, Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 230 gp.
Helen Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears an entirely violet suit with green socks and a vest with buckled shoes. Her hair is blonde and curly. Her thin eyebrows rest above her beady violet eyes.
Personality: She will rave to anyone who will listen. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: From birth she was tutored by a cruel and relentless mentor. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is wracked by social anxiety.
Flaws: Ugly, Insane, Fearful. Bonds: Poor, Mentor. Occupation: Interpreter
Voice: Raspy
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 66 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +3
Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). Silver comb with moonstones (800 gp).
Stacee Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear red clothing when she does not wear armor, and she perpetually has her monstrous two handed axe ready. She has a very tight haircut. Her green eyes are slightly larger than normal.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She believes the world needs to unite to get rid of dire rats once and for all.
History: When she was but 3 years old her parents immigrated from the west. She made a point of taking high paying jobs and getting most of it up front. She moves from town to town, unable to find a place to settle.
Motivation: To unite with her sister; and regain custody of her daughter
Ideals: Fighting. Bonds: Nature, Enemies, Immigrant, Adventurer, Family. Occupation: Cook
Voice: Mousy voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp.
Lewis Gresham, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a brown vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. His auburn hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Courier for hire.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new courier responsibilities is difficult
Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Job, Religious. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 51 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 180 pp.
Bendoo Harley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears black trousers with brown and grey striped suspenders. She wears various colorful collared shirts. Her hair is brown and very short. Her blue eyes are slightly larger than normal.
Personality: She is a Engraver first and foremost. She believes firmly that knowledge should be universal. She is obsessed with a lost civilization.
History: Born in the south her family was never financially stable. She worked as a nervous Engraver and found it very stressful. She was always very intelligent and has formed a secret society of specialists.
Motivation: To share knowledge with the world; and she wants to meet her childhood hero
Ideals: Logical. Flaws: Secretive. Bonds: Job, Adventurer, Poor. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 73 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 700 gp.
Bune Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a robe, a symbol of death around her neck, and a shield on her belt. Her chestnut hair is lengthy. Her white eyes have a joyful gleam in them most of the time.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Bune was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bune fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Fighting, Justice. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Stylist
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 7)
Armor Class 9
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
Possessions: 600 gp. Golden yellow topaz (500 gp). Rich purple corundum (700 gp). Chrysoprase (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!