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NPC Generator

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Advanced [show]


Chassath Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she dresses like a well dressed Miller does, and is pretty ugly. She has moderate length black crest. Her red eyes dart from person to person.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She believes the world needs to unite to get rid of goblins once and for all.

History: Born to a poor family in the city she treasured whatever gifts she got. Like her mother and her sister before her, after school she went straight into learning to become a Miller. Days after completing her studies, news broke out that her hometown was attacked by goblins. Chassath was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against goblins

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies, Poor. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Chassath Daardendrian, Female Dragonborn Monk 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)15 (+2) 15 (+2)6 (-2)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. He carries with him a set of nunchakus, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His long golden hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he feels kind of lost in life

Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Job, Rich. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Dustin Fahrend, Male Half-Elf Expert 10
Medium (5'5") Half-Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 14 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Stealth +5, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1100 gp. Moonstone (40 gp). White pearl (120 gp). Rhodochrosite (4 gp). Golden yellow topaz (1000 gp). Aquamarine (1000 gp). Deep green spinel (120 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Windsor, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light grey in addition to tight pants. He has moderate length white hair. His blue eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 15th year, his parents were killed by a giants raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Ugly, Antagonistic, Fearful, Mundane. Bonds: Enemies, Job. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Windsor, Male Human Barbarian 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nákra Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a small hat to hide his balding. His eyes are likewise gray.

Personality: He exudes charisma. He is a tour de force of persuasion. Flattery will make him almost putty in your hands.

History: When he was but 7 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Shoemaker.

Motivation: Revenge; and he is unsatisfied with his job

Flaws: Selfish. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Nákra Ramsay, Male Half-Orc Rogue 12
Medium (6'2") Half-Orc, Chaotic Good (CR 12)
Armor Class 12
Hit Points 79 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)11 (+0) 14 (+2)7 (-2)
Skills Arcana +4, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 300 pp. Obsidian (6 gp). Hematite (6 gp). Blue quartz (6 gp). Emerald (500 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a robe, a symbol of luck around her neck, and a pickaxe on her belt and is in decent physical shape. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Opinionated, Optimist. Bonds: Attractive, Immigrant. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Merla Smoothhands, Female Halfling Fighter 9
Small (2'11") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 57 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 6 (-2)13 (+1)
Skills Intimidation +4, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Gnome
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 700 gp. An abacus with copper, silver and gold markers (100 gp). Gold dragon comb with red garnet eye (1800 gp).


Social Check DCs


Eldon Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'7". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his golden hair. His amber eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: He is content; and revenge

Ideals: Professionalism, Optimist. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Eldon Oomtrowl, Male Gnome Fighter 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +4

Possessions: 220 gp.


Social Check DCs


Melech Agony, Male Tiefling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and white. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and seeks redemption

Ideals: Optimist, Artistic. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Melech Agony, Male Tiefling Adept 12
Medium (5'1") Tiefling, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 7 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)18 (+4) 13 (+1)15 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Auran, Celestial
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold dragon comb with red garnet eye (1300 gp). Black velvet mask with numerous citrines (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (1100 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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