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NPC Generator

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Advanced [show]


Fistula Westbrook, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is greying and her face has many wrinkles. Her blue eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Fistula lived on a farm with her mother, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. By chance she met her brother recently and the two have been together since.

Motivation: Seeks redemption; and she is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Fistula Westbrook, Female Half-Orc Adept 1
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp. Golden pearl (100 gp).


Social Check DCs


Shane Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Fletcher does, and sports empty pouches on his belt. His hair is short and silver. His violet eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Shane was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Bonds: Job, Has a crush, Adventurer, Criminal record. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Shane Beckwith, Male Human Aristocrat 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)14 (+2) 8 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 300 sp.


Social Check DCs


Tomph Barton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a long, black, dusty cloak. She keeps her long auburn hair kept up in a rat tail. She has a dull look in her gray eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: From birth she was tutored by a cruel and relentless mentor. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. By chance she met her brother recently and the two have been together since.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Mentor, Job. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Tomph Barton, Female Half-Orc Ranger 1
Medium (4'11") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 120 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Lone Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He wears a colorful flower in his black fur. His blue eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the west his family was never financially stable. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He left for the west, certain he would find work there.

Motivation: He wants revenge against gnolls.

Flaws: Mundane. Bonds: Attractive, Enemies, Poor, Immigrant. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Lone Prim Posies, Male Tabaxi Paladin 2
Medium (6'10") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Alexandrite (300 gp).


Social Check DCs


Dalgal Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. His brown hair has been sun bleached extensively. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: Nature, Military, Poor. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Dalgal Brazzik, Male Dwarf Monk 12
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 81 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Deception +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 3000 gp. Star rose quartz (70 gp). Onyx (70 gp). Jasper (70 gp). Moss agate (14 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekemon Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in black turtlenecks beneath a yellow coat with green slacks. His red hair has been sun bleached extensively. His white eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Ekemon grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Merchant. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Halfling compassion; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Fearful, Racist. Bonds: Adventurer, Job. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Ekemon Tolerance, Male Tiefling Cleric 3
Medium (5'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 15 (+2)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Tim Alton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Tim was born in the south. At a young age he loved to build and create. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and he feels threatened by others

Ideals: Artistic, Persistence. Flaws: Fearful, Secretive. Bonds: Job. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Tim Alton, Male Human Commoner 2
Medium (5'4") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)8 (-1) 9 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs

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