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NPC Generator

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Advanced [show]


Vonbin Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports grey clothing, slightly heavier than average wear. He keeps his white hair in a pixie cut. His blue eyes peer out from beneath his feathered grey hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Mentor, Nature. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Vonbin Holderhek, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 7 (-2)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 350 gp.


Social Check DCs


Norman Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. His auburn hair is heavily combed to the left. His hazel eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He feeds upon the attention of others.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Painter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Retire the richest man in the south; and he wants to get laid

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Nature, Has a crush. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Norman Berevan, Male Half-Elf Warlock 12
Medium (5'9") Half-Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 108 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)15 (+2) 9 (-1)5 (-3)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Ignan, Aquan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 1000 gp.


Social Check DCs


Zed Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white trousers with black and yellow striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a small hat to cover his moderate length blonde hair. He has green eyes and a white hat with a black feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Military, Adventurer, Enemies. Occupation: Dyer

Voice: German accent

Attributes [hide]

Zed Wellington, Male Half-Orc Adept 12
Medium (5'5") Half-Orc, Lawful Good (CR 12)
Armor Class 11
Hit Points 87 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 16 (+3)11 (+0)
Skills Nature +5, Perception +7
Senses Passive Perception 17
Languages Common, Orc, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 3000 gp. Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). Hematite (4 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Anger, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears bulky green painted plate armor. His left leg appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Bathin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Bathin's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Bathin and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Impulsive, Antagonistic. Bonds: Mentor. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Bathin Anger, Male Tiefling Monk 9
Medium (6'4") Tiefling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Vondal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered trident and tarnished shield as well. His brown hair is matted, messy, and big. His eyes, though not visible through his cowl, are gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has all his life been fascinated with painting.

History: Vondal was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vondal Aranore, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 9 (-1)9 (-1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Moon Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he is wearing the road beaten gear of a warrior. His fur is lavender and very short. His eyes are a pleasant green.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Fighting, Artistic. Bonds: Has a crush, Adventurer, Slave, Nature. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Moon Hummingbird, Male Tabaxi Commoner 10
Medium (5'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Intimidation +6, Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bryseis Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears an entirely black suit with brown socks and a vest with buckled shoes. Her red hair, when down, is lengthy. Her eyes are likewise silver.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born at the edge of vast forest. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Antagonistic, Insane. Bonds: Attractive, Nature. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Bryseis Ecstasy, Female Tiefling Warlock 8
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 900 gp. Bloodstone (30 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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