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NPC Generator

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Advanced [show]


Traulam Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She dresses like a well dressed Dilettante does. Her long red hair reaches down to her waist. Her green eyes dart from person to person to random spaces in the air.

Personality: She is very quiet and rarely speaks above a whisper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She dropped out of school before completing her studies. She has worked as a Dilettante like her father before her.

Motivation: Money/treasure; and she is unsatisfied with her job

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Job, Rich. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Traulam Caerdonel, Female Elf Sorcerer 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 8 (-1)6 (-2) 15 (+2)14 (+2)
Skills Arcana +0, Religion +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Spear On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a pastel shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her beige fur is still thick. Her eyes are amber.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. By chance she met her sister recently and the two have been together since.

Motivation: She seems to be bored by most things; and to reunite with her absent father

Flaws: Shy, Fearful, Mundane. Bonds: Family. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Spear On the Water, Female Tabaxi Adept 15
Medium (5'2") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 75 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)8 (-1) 15 (+2)18 (+4)
Skills Survival +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 4000 gp. Peridot (40 gp). Silver pearl (140 gp). Deep blue spinel (600 gp). Lapis lazuli (16 gp). Red-brown spinel (140 gp). Aquamarine (600 gp). 1 Medium magic item.


Social Check DCs


Kilvar Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey vest and prefers pastel and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is thinning but still full. His amber unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kilvar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east; and he wants revenge against drow

Ideals: Athletic, Fighting, Entrepeneur. Flaws: Ugly, Disease. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Kilvar Hammerstone, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 sp.


Social Check DCs


Naeris Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'10". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a sickle. He wears his black hair up in a very large beehive style do. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and to be a roofer again

Ideals: Entrepeneur. Flaws: Depressed, Lazy. Bonds: Poor, Job. Occupation: Ruler

Voice: Hollow voice

Attributes [hide]

Naeris Tao, Male Half-Elf Adept 15
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 99 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)12 (+1) 18 (+4)10 (+0)
Skills Medicine +9, Performance +5
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333320

Possessions: 6000 gp. Golden yellow topaz (1300 gp). Violet garnet (1300 gp). Jet (130 gp). Blue quartz (9 gp). Star ruby (1600 gp). Jasper (60 gp). Deep blue spinel (1300 gp). Azurite (9 gp). Brown-green garnet (130 gp). Onyx (60 gp). Chalcedony (60 gp). Silver pearl (130 gp). Eye agate (9 gp). Banded agate (9 gp). Star ruby (1600 gp). Malachite (9 gp). Blue star sapphire (1600 gp). Violet garnet (1300 gp). Hematite (9 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white tunic with green highlights, and long brown pants that bunch up around her shoes. She has slicked back blonde hair. Her face is scarred and worn.

Personality: She acts crazy and hedonistic. She is obsessed with finding treasure.

History: She was born in the south, but her parents moved at a very young age to the east. She made a point of taking high paying jobs and getting most of it up front. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and she wants nothing more than to rejoin the army

Flaws: Ugly, Hedonist. Bonds: Adventurer, Immigrant, Job, Military. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Nora Goodbarrel, Female Halfling Wizard 8
Small (2'11") Halfling, Lawful Good (CR 8)
Armor Class 12
Hit Points 43 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee -1 / 2d10-4, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 600 gp. Coral (80 gp).


Social Check DCs


Rangrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the west his family was never financially stable. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Entrepeneur, Optimist. Flaws: Forgetful, Insane. Bonds: Poor. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Rangrim Bloodkith, Male Dwarf Expert 7
Medium (4'4") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 6 (-2)15 (+2)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 8
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jebeddo Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a black coat with grey slacks. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and red with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Jeweler, his father struggled to pay the bills. Jebeddo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Jebeddo and his spouse have recently divorced.

Motivation: To get a good night's sleep.

Ideals: Disciplined. Flaws: Insomniac, Antagonistic. Bonds: Poor, Nature. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Jebeddo Wildwander, Male Gnome Cleric 10
Small (3'8") Gnome, True Neutral (CR 10)
Armor Class 14
Hit Points 89 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +5, History +6
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Terran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 130 pp.


Social Check DCs

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