Five Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a pastel cloak and cross-gartered brown stockings. His fur is brown and curly. His thin eyebrows rest above his beady yellow eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Five lived on a farm with his father, near the main road leading to a nearby town. Five was born on a far eastern island where he grew up under the tutelage of his father, an expert Bellfounder. He left for the east, certain he would find work there.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Family, Immigrant. Occupation: Bellfounder
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 14)
Armor Class 11
Hit Points 54 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 6000 gp. Chrysoprase (70 gp). Lapis lazuli (13 gp). Sard (70 gp). Jade (40 gp). Moss agate (13 gp). Deep blue spinel (900 gp). Pink pearl (40 gp). Malachite (13 gp). Onyx (70 gp). Alexandrite (900 gp). Black pearl (900 gp). Eye agate (13 gp). Golden yellow topaz (900 gp). Banded agate (13 gp). Moss agate (13 gp). Citrine (70 gp).
Virra Ningel, Female Gnome [Permalink]
Personal [hide]
Description: A 3'4" western woman, she wears a blue shirt with thin tan vertical stripes and brown pants. Her hair is short and brown. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is almost excessively polite to everyone, even when angry. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To get a good night's sleep; and balancing her hectic life and new glassblower responsibilities is difficult
Ideals: Justice. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Glassblower
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 90 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 1000 gp. Alexandrite (500 gp). Jade (160 gp). Blue star sapphire (900 gp). Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rezena Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a small hat to hide her balding. She wears round tiny glasses practically rammed into her face.
Personality: A deeply religious woman she believes everything happens for a reason. She does not trust anyone and sleeps with one eye open.
History: Rezena lived on a farm with her mother, near the main road leading to a nearby town. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her brother; and she is compelled to act according to her religious beliefs
Flaws: Insomniac. Bonds: Poor, Attractive, Religious, Family. Occupation: Locksmith
Voice: French accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp.
Gale Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large pastel jacket. His fur is short and beige. He has gleaming, smiling blue eyes.
Personality: A skeptical and narcissistic man, Gale's first love is himself. His second love is also himself. He also has developed a complete distrust of the Baker profession.
History: The child of southern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gale took refuge in the old dungeon and found the beat up halberd and armor he uses now. He ran away from his former home and has been making his living as a Laborer for the past few years.
Motivation: Meet up once more with his childhood friend; and expand his business
Ideals: Impeccable. Bonds: Immigrant, Job, Nature, Adventurer. Occupation: Laborer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 66 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. Golden circlet with four aquamarines (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Sapphire pendant on gold chain (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimgen Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. He sports a long blonde beard, and similarly colored long hair. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gimgen was born in the south. At a young age he loved to build and create. His childhood dream was to be a Courier, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Persistence. Flaws: Secretive. Bonds: Immigrant, Enemies, Job. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 49 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2100 gp.
Lilli Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears blue painted combat armor at almost all times. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Scribe arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Scribe for hire.
Motivation: Expand her business; and money/treasure
Ideals: Justice. Bonds: Attractive, Job, Rich. Occupation: Scribe
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: Old masterpiece painting (2000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). 1 Minor magic item.
Ovina Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: 4'0" and lanky with angular features, she is an attractive figure. She dresses in grey turtlenecks beneath a green coat with tan slacks. She wears her white hair up. She wears large thick round spectacles.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born to loving parents in a slum to the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets.
Flaws: Antagonistic. Bonds: Attractive, Guardian, Mentor, Poor. Occupation: Actor
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp.
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