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NPC Generator

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Advanced [show]


Orla Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She has a slight overbite and is overall scrawny. She has shaved her head bald. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is obsessed with a lost civilization.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Flaws: Ugly, Disease, Insomniac. Bonds: Enemies, Adventurer. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Orla Miggledy, Female Gnome Commoner 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)11 (+0) 13 (+1)18 (+4)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Breastplate.


Social Check DCs


Bimpnottin Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. Her skin is fair and her fingers are delicate and long. Her red hair is cut short. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born in a small mountains village. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Hedonist. Bonds: Rich, Job, Nature, Criminal record. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Bimpnottin Leffery, Female Gnome Sorcerer 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)14 (+2) 13 (+1)8 (-1)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 80 pp.


Social Check DCs


Gerald Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Disease, Insomniac. Bonds: Nature. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Melancon, Male Half-Elf Wizard 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Nature +3, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 4000 sp.


Social Check DCs


Oskar Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. He has dyed his greying golden hair a little too much giving a sharp golden color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: Money/treasure.

Ideals: Joker, Logical. Flaws: Insomniac, Ugly. Bonds: Rich. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Oskar Rakankrak, Male Dwarf Warrior 7
Medium (3'11") Dwarf, True Neutral (CR 7)
Armor Class 13
Hit Points 57 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)13 (+1) 11 (+0)9 (-1)
Skills Nature +4, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jacoba Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'5". She is wearing a long, violet cloak, and her gloved hand is found clutching a mace. Her silver hair is braided into rings. Her brown eyes are passionate and lively.

Personality: Stoic and calm, she prefers to meditate than take action. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a desert tribe. Jacoba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently she has begun working with bootleggers and crooks.

Motivation: To unite with her sister; and wants to raise her children well

Ideals: Disciplined, Opinionated. Bonds: Nature, Criminal record, Family. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Jacoba Floshem, Female Half-Elf Wizard 6
Medium (5'5") Half-Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 14 (+2)17 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her black fur down. Her yellow unseeing eyes seem to look past you.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She also has developed a complete distrust of the Detective profession.

History: Aura was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Expand her business; and to be a detective again

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Aura In the Morning, Female Tabaxi Bard 16
Medium (6'3") Tabaxi, Chaotic Good (CR 16)
Armor Class 13
Hit Points 81 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills History +6, Perception +7
Senses Passive Perception 17
Languages Common, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 12000 gp. Azurite (9 gp). Fiery yellow corundum (800 gp). Black pearl (1100 gp). Alexandrite (1100 gp). Iolite (40 gp). Citrine (40 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp). Amethyst (110 gp). Obsidian (9 gp). Amber (110 gp). Red spinel (110 gp). Carnelian (40 gp). Citrine (40 gp). Emerald (800 gp). Azurite (9 gp). Red garnet (110 gp). Aquamarine (1100 gp). Pink pearl (110 gp). Silver pearl (110 gp). Black star sapphire (800 gp).


Social Check DCs


Conrad Barlow, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His chestnut hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.

History: He was born several months after his mother was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Poor, Guardian, Military. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Conrad Barlow, Male Human Rogue 11
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 38 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Investigation +6, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2000 gp. Golden circlet with four aquamarines (1000 gp).


Social Check DCs

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