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NPC Generator

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Advanced [show]


Biri Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'6" has a big stupid grin on her face most of the time. She wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time. She has done her best to style her white crest to look like a famous performer. She wears large thick round spectacles.

Personality: Biri is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Gifted from a young age, Biri studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world

Ideals: Extrovert, Entrepeneur, Gifted, Athletic. Bonds: Attractive. Occupation: Mayor

Voice: American accent

Attributes [hide]

Biri Jerynomonis, Female Dragonborn Warlock 5
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanchu Bentham, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears bulky black painted plate armor. Her hair is golden, silky, and of moderate length. Her green eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is harsh and unforgiving.

History: Vanchu was born with her father's beautiful face. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Attractive, Religious. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Vanchu Bentham, Female Half-Orc Monk 6
Medium (5'10") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple blue line shooting up and back down. He is bristling with hidden weapons, mostly sais and monstrous two handed axes. He has wavy red hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Criminal record. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Roger Sharps, Male Human Aristocrat 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)17 (+3) 14 (+2)12 (+1)
Skills Insight +4, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp. Alexandrite (300 gp).


Social Check DCs


Griselda Acton, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a grey cloak and cross-gartered black stockings, and is pretty ugly. With wild blonde hair. Her eyes are green and catlike.

Personality: She is irascible and easily irritated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born in the north her family was never financially stable. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Griselda Acton, Female Human Commoner 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 10 (+0)17 (+3) 13 (+1)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Gurdis Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries a battered bow and tarnished lance as well. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Gurdis will drive conversation. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Ideals: Fighting, Extrovert, Entrepeneur. Flaws: Mundane. Bonds: Attractive. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Gurdis Rumnaheim, Female Dwarf Sorcerer 10
Medium (3'9") Dwarf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 57 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 4 (-3)11 (+0)
Skills Intimidation +4
Senses Passive Perception 7
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 260 pp.


Social Check DCs


Trey Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His brown hair is greying along the sides and has receded to reveal a widow's peak. His blue unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.

History: He was born a particularly ugly child, much to the horror of his parents. His necromantic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Ugly, Disease, Mundane, Depressed. Bonds: Poor. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Trey Beitz, Male Human Paladin 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)13 (+1) 9 (-1)12 (+1)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Chrysoprase (40 gp).


Social Check DCs


Oppleby Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a halberd. He has a red handlebar mustache and slicked back red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and his religion dominates his actions

Ideals: Entrepeneur, Optimist. Flaws: Insane. Bonds: Rich, Religious. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Oppleby Tarkelby, Male Gnome Warlock 2
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp. 1 Silk rope.


Social Check DCs

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