Ilanis Floshem, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair is braided into rings. She has a tattooed face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in the west to a Sellsword, Ilanis learned a great deal about her mother's area of expertise. In her 17th year, her parents were killed by a brigands raid, leaving Ilanis alone in the world. After a stint in an orphanage, she was adopted. She's also a talented Healer, but doesn't like to broadcast it.
Motivation: She feels kind of lost in life; and wants to raise her children well
Ideals: Athletic. Flaws: Depressed. Bonds: Family, Job, Enemies. Occupation: Sellsword
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Kite In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears suspenders and brown workpants. Her shirt is green, and she wears a heavy brown leather apron most of the time. Her beige fur is drawn into a tight pony tail with a dagger scrunchie. Her fierce amber eyes like to dwell on things.
Personality: She will rave to anyone who will listen. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in the north. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Insane, Impulsive, Ugly. Bonds: Immigrant. Occupation: Sage
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 61 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gale Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail, and sports empty pouches on his belt. His orange fur is singed and shortened. He wears an eyepatch.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Sold as a small child to a brothel owner, Gale was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Spy and occasionally as a mercenary.
Motivation: He's looking for his big break; and to be a miller again
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Mentor, Adventurer. Occupation: Spy
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 45 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: 1700 gp. Red spinel (90 gp). Azurite (11 gp). Tourmaline (90 gp). Rock crystal (60 gp).
Diesa Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a grey vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her brown hair is greasy and uncared for. Her eyes are violet and beady.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She cannot resist a sob story and will often dote over anyone who has one.
History: Diesa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Diesa took refuge in the ruined castle and found the beat up rapier and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: Just what you see.
Nyx Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears professional attire. Her black hair is knotted and matted. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: Born in the north to a Brewer, Nyx learned a great deal about her father's area of expertise. She worked as a nervous Brewer and found it very stressful. She's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: Further expansion of business; and balancing her hectic life and new brewer responsibilities is difficult
Ideals: Athletic. Flaws: Racist, PTSD. Bonds: Attractive, Job. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 23000 cp. 1 Minor magic item.
Gilbert Thorpe, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a grey vest and prefers yellow and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. He wears a top hat to hide his balding. His eyes are amber and catlike.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Job, Military. Occupation: Animal Trainer
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Chain shirt.
Aramil Liadon, Male Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries shortbows. With bright white hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast forest. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Attractive, Nature. Occupation: Ruler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. 4 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!