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NPC Generator

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Advanced [show]


Igden Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is short and red. His thin eyebrows rest above his beady violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great joy in being the best Locksmith in town.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Igden Shadowcloak, Male Gnome Paladin 3
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)13 (+1) 17 (+3)14 (+2)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tervaround Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of shortspears on her belt, each one with a amber on the hilt. Her white hair is still thick. This green eyed southerner is not easily forgotten.

Personality: Tervaround is depressed about a lot of things. She tends to be a nihilist. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Tiefling compassion; and she feels kind of lost in life

Ideals: Fighting. Flaws: Depressed, Disease, Racist. Bonds: Rich, Adventurer. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Tervaround Shadowcloak, Female Gnome Commoner 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 19 (+4)14 (+2) 8 (-1)8 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Pikar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long blonde hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast forest. Cursed with a spirit at a very young age, Pikar has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Ugly, Insomniac, Disease. Bonds: Nature. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Pikar Goodearth, Male Halfling Cleric 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 10 pp. Black opal (900 gp). Moonstone (60 gp). Onyx (60 gp).


Social Check DCs


Two Llamas In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'7". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a scimitar. His fur is brown and curly. He is baby faced.

Personality: Two Llamas wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away.

Ideals: Disciplined, Impeccable. Bonds: Attractive, Religious, Enemies. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Two Llamas In Woods, Male Tabaxi Druid 3
Medium (6'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)6 (-2) 14 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Riardon Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue coat over a grey low-cut shirt, and a feathered hat upon his head. His red hair is kept up in a ponytail inside a feathered hat. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. His first spouse was a Masseuse, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He would like to get married and retire; and he wants to meet his childhood hero

Ideals: Disciplined, Entrepeneur. Bonds: Family, Adventurer, Has a crush. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Riardon Yaeldrin, Male Elf Adept 2
Medium (4'8") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 2 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 5 (-3)16 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Celestial, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 340 gp.


Social Check DCs


Ozyman TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Knight, his father struggled to pay the bills. He worked as a nervous Armorer and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Ozyman TellPenny, Male Halfling Adept 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 48 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)12 (+1) 10 (+0)7 (-2)
Skills Deception +1, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp.


Social Check DCs


Dagger Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. His gray fur is unkempt and raggedy. His green eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a brothel owner, Dagger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and regain custody of his son

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Mentor. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Dagger Candle, Male Tabaxi Aristocrat 14
Medium (5'2") Tabaxi, Neutral Good (CR 14)
Armor Class 13
Hit Points 71 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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