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NPC Generator

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Advanced [show]


Lilith Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman is typically in her Performer uniform. She wears her blue hair up. Her face is covered beneath a completely black helmet.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a bit of a xeno-phobe, disliking non-Tieflings.

History: The child of southern immigrants she idolized her mother. A gifted student she started as a Map Maker, but she got bored and became a Performer. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Lilith Judgment, Female Tiefling Wizard 8
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 16 (+3)17 (+3)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 4000 sp. Black velvet mask with numerous citrines (70 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Akmen Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a black poncho over his likewise colored trousers and shirt. His hair is brown and curly. His silver eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.

History: Akmen hails from a village terrorized by drow. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent father; and expand his business

Ideals: Artistic. Bonds: Job, Enemies, Family. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Akmen Virtue, Male Tiefling Expert 8
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Medicine +4, Nature +6
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Vicky Atterton, Female Human [Permalink]

Personal [hide]

Description: She wears grey trousers with blue and tan striped suspenders. She wears various colorful collared shirts. Her white hair is lengthy. Her eyes, though not visible through her cowl, are amber.

Personality: She is overprotective of those who hire her services. She has all her life been fascinated with music.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.

Motivation: She is content; and she seems to be bored by most things

Ideals: Artistic, Philantrophist. Flaws: Mundane. Bonds: Guardian, Rich. Occupation: Hunter

Voice: German accent

Attributes [hide]

Vicky Atterton, Female Human Fighter 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs


Ozyman Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His hair is white and very short. His amber eyes have a joyful gleam in them most of the time.

Personality: This man loves singing and to teach people singing more than just about anything. He is a ruthless business man, a trait he acquired from his mother.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Now he works as a singing tutor during his time off.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Artistic, Entrepeneur, Logical. Flaws: Racist, Fearful. Bonds: Poor. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Ozyman Littlefoot, Male Halfling Warrior 16
Small (3'4") Halfling, Neutral Good (CR 16)
Armor Class 14
Hit Points 141 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +8, Nature +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +5

Possessions: 10000 gp. Banded agate (13 gp). Hematite (13 gp). Star rose quartz (20 gp). Brown-green garnet (120 gp). Coral (120 gp). Golden pearl (120 gp). Alexandrite (800 gp). Lapis lazuli (13 gp). Rhodochrosite (13 gp). Iolite (20 gp). Peridot (20 gp). Alexandrite (800 gp). Fiery yellow corundum (1300 gp). Golden yellow topaz (800 gp). Onyx (20 gp). Amethyst (120 gp). Moss agate (13 gp). Smoky quartz (20 gp). Pink pearl (120 gp).


Social Check DCs


Don Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. His eyes, though not visible through his cowl, are hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them

History: He was always a brilliant, if unscrupulous mind. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down

Ideals: Joker, Logical. Flaws: Shy, Insane. Bonds: Immigrant. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Zhanini, Male Half-Elf Warrior 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)14 (+2) 11 (+0)9 (-1)
Skills Sleight of Hand +0, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Mordai Clever, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the south to a Engraver, Mordai learned a great deal about his mother's area of expertise. Through the years after Mordai was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Mordai's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Engraver.

Motivation: Regain custody of his son; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Mordai Clever, Male Tiefling Warrior 9
Medium (6'7") Tiefling, True Neutral (CR 9)
Armor Class 9
Hit Points 28 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal, Orc
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4

Possessions: Gold and topaz bottle stopper cork (900 gp). Jeweled gold crown (2000 gp).


Social Check DCs


Bidreked Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His crest is greying and his face has many wrinkles. His skin is flawless and his red eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Body Guard, who enjoyed hunting, Bidreked was taken on many hunting expeditions. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Disciplined, Entrepeneur, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Bidreked Kimbatuul, Male Dragonborn Wizard 4
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 400 gp. Blue quartz (8 gp). Black pearl (500 gp). Red-brown spinel (150 gp). Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs

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