Nedda Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is bristling with hidden weapons, mostly scythes and rapiers. Her golden hair is drawn into a tight pony tail with a rose scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She uses divination through singing.
History: She was born the only child of a wealthy merchant. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac
Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Attractive, Criminal record. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp.
Chenna Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her left hand. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She feeds upon the attention of others.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their son. She worked as a Fisher, and she later adopted a second son.
Motivation: Doesn't want to be a Fisher and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Fighting. Flaws: Disease, Racist. Bonds: In love, Family, Attractive. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 34 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 8000 sp.
Whurdred Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Map Maker, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'0" when asserting herself. Her black hair has been sun bleached extensively. Her eyes are blue and catlike.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born at the edge of vast forest. Whurdred abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and half-elven compassion
Ideals: Persistence. Flaws: Racist. Bonds: Adventurer, Nature, Has a crush. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Goblin, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).
Kâka Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting white shirt and pants. His chestnut hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered south to less war torn lands. He now spends his time doing works of charity.
Motivation: Expand his business.
Ideals: Athletic, Philantrophist. Flaws: PTSD. Bonds: Job, Military. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Aquan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
Possessions: 100 gp.
Dagnal Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey shirt with thin white vertical stripes and brown pants. She wears her brown hair up. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised in a mountains tribe. Her mother was very strict, and drilled into her lessons on being the perfect lady. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Money/treasure; and she feels the way she acts is they only way to get by in the world
Ideals: Optimist, Impeccable. Flaws: Impulsive. Bonds: Nature, Rich. Occupation: Gardener
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 110 gp.
Ur-Lasu Wakefield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is renowned for his bright black suits and hats. He has a red handlebar mustache and slicked back red hair. He wears crescent spectacles with a black brim.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends.
Flaws: Racist, Fearful. Bonds: Religious, Adventurer. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 800 gp. Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item.
Phelaia Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: She wears baggy black pantaloons and a pastel scarf, and carries longswords. She wears a Stetson hat to cover her moderate length black hair. Her eyes are gold and she is always smoking a pipe.
Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born to a Tailor, her father struggled to pay the bills. Her divine abilities were realized during a raid on her village. After a long history of fighting, Phelaia and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Poor. Occupation: Slave Trader
Voice: Irish accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
