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NPC Generator

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Advanced [show]


Raymond Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long silver hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He feeds upon the attention of others.

History: The child of southern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and to settle down with his crush

Ideals: Persistence. Flaws: Insane, Shy. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Raymond Cumberbatch, Male Human Aristocrat 7
Medium (5'7") Human, True Neutral (CR 7)
Armor Class 14
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)15 (+2) 9 (-1)13 (+1)
Skills Religion +5, Stealth +7
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 110 pp. Chalcedony (30 gp). Rose (30 gp). Freshwater pearl (9 gp). Deep blue spinel (600 gp).


Social Check DCs


Braak Law, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. He has a long white beard with little hanging trinkets. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others.

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Braak Law, Male Half-Orc Commoner 7
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 400 gp. Tourmaline (80 gp). Chrysoprase (70 gp). Banded agate (14 gp).


Social Check DCs


Vrondiss Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. His bronze crest is matted, messy, and big. This gold eyed southerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on men, regardless of circumstances.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Vrondiss Yarjerit, Male Dragonborn Expert 3
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Windy Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze, she is not a threatening figure. Her black fur is braided into rings. She tend to wears goggles to shield her eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She believes the world needs to unite to get rid of illithids once and for all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Bonds: Rich, Attractive, Enemies, Criminal record. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Windy Thunder, Female Tabaxi Warrior 4
Medium (6'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)6 (-2) 15 (+2)19 (+4)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 25000 cp.


Social Check DCs


Suhnae Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear yellow pants and tee shirts. His hair is short and auburn. He has a dull look in his blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the south, but his parents moved at a very young age to the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others.

Flaws: Secretive, Fearful, PTSD. Bonds: Immigrant. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Suhnae Elsing, Male Half-Elf Barbarian 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 7 (-2)18 (+4)
Skills Investigation +5, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Giant, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 2 Antitoxin. 2 Smokesticks.


Social Check DCs


Frederick Branson, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a faded coat and loose pants complete with Stetson hat. His clothes are grease stained in places. His silver hair is kept up in a ponytail inside a Stetson hat. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he wants to get laid

Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Has a crush. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Frederick Branson, Male Human Warlock 11
Medium (5'1") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 45 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 9 (-1)17 (+3)
Skills Insight +3, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 2000 gp. Golden circlet with four aquamarines (5000 gp). Golden circlet with four aquamarines (5000 gp). Carved bone or ivory statuette (40 gp). Brass mug with jade inlays (600 gp). Solid gold idol (200 gp). Jeweled electrum ring (6000 gp).


Social Check DCs


Panana Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blonde hair is kept up in a ponytail inside a wide-brimmed hat. Her otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Panana Albaratie, Female Gnome Ranger 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)7 (-2) 10 (+0)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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