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NPC Generator

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Advanced [show]


Caelynn Goltorah, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has no hair. She wears an eyepatch.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is lazy and tries to find solutions quickly.

History: Caelynn lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She ran away from her former home and has been making her living as a Crown-heir for the past few years.

Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult.

Flaws: Ugly, Shy, Lazy. Bonds: Family, Job. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Caelynn Goltorah, Female Elf Rogue 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)14 (+2) 9 (-1)7 (-2)
Skills Athletics +3, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: White pearl (160 gp). Freshwater pearl (13 gp).


Social Check DCs


Edge Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears pastel painted combat armor at almost all times. She has moderate length gray fur. Her blue eyes lackadaisically let the world flow into them.

Personality: She is very quiet and rarely speaks above a whisper. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Navigator arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy; and money/treasure

Ideals: Logical. Flaws: Shy. Bonds: Rich. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Edge Of Wine, Female Tabaxi Aristocrat 10
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mastema Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is typically in her Carpenter uniform. She has moderate length brown hair. Her black eyes have a joyful gleam in them most of the time.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Mastema was raised in a hard working conservative environment. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now owns her own business.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Job. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Mastema Clandestine, Female Tiefling Adept 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp. 1 Average lock.


Social Check DCs


Carlin Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan painted combat armor at almost all times. She has a slight overbite and is overall scrawny. Her chestnut hair is kept up in a ponytail inside a deerstalker hat. Her green eyes dart from person to person.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Energy wise she seems alert and responsive.

History: Born in the north her family was never financially stable. Carlin was born on a far northern desert where she grew up under the tutelage of her mother, an expert Farmer. She moves from town to town, unable to find a place to settle.

Motivation: To unite with her sister.

Ideals: Opinionated, Professionalism. Bonds: Poor, Immigrant. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Carlin Loofollue, Female Gnome Wizard 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp. Red-brown spinel (70 gp).


Social Check DCs


Beiro Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a yellow top hat and yellow clothes. His brown hair is unkempt and raggedy. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: Beiro was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Family, Religious. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Beiro Xistsrith, Male Half-Elf Expert 4
Medium (4'10") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Mara Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue coat over a red low-cut shirt, and a wide-brimmed hat upon her head. Her tied-back hair is white. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Mara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: Doesn't want to be a Mercenary and was forced into it by her family.

Flaws: Insane, Hedonist. Bonds: Family, Criminal record. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Mara Rothenel, Female Elf Warlock 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp.


Social Check DCs


Joan Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tattered old clothes. She keeps her golden hair in a pixie cut. She wears crescent spectacles with a black brim.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a font of random trivia from the lore and stories she has discovered

History: She was always a brilliant, if unscrupulous mind. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Disease, Insane, Antagonistic. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Joan Elsing, Female Half-Elf Expert 7
Medium (5'9") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 14 (+2)18 (+4)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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