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Advanced [show]


Cask Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a pastel tunic with green highlights, and long tan pants that bunch up around her shoes. She wears her black fur down. She has a tattooed face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Performer arts, while her mother instructed her in etiquette, music and courtly manner. Her father took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Rich, Nature, Criminal record. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Cask Thundercloud, Female Tabaxi Aristocrat 6
Medium (5'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Arcana +6, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 40000 cp. Aquamarine (800 gp).


Social Check DCs


Uzza Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears green leather gloves, a green jacket, and tight pants. She wears a Stetson hat to hide her balding. Her gold eyes peer out from beneath her Stetson green hat.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her job bores her to no end. She has decided to make it more interesting.

History: Born in the west her family was never financially stable. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and a rival would like her out of the picture

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Uzza Sanity, Female Tiefling Commoner 14
Medium (6'5") Tiefling, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 31 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +7, Nature +7
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7

Possessions: 4000 gp. Hematite (9 gp). Star rose quartz (30 gp). Zircon (30 gp). Rose (30 gp). Obsidian (9 gp). Star rose quartz (30 gp). Red garnet (80 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He has a moderate pudge and is not very fit. He sports a flattop fur cut. His eyes are likewise blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He would rather hide behind his crafts than deal with other people.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic. Flaws: Terse, Shy. Bonds: Criminal record, Immigrant. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Moon Blossom, Male Tabaxi Ranger 10
Medium (6'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 43 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 8 (-1)9 (-1)
Skills Nature +5, Performance +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 220 pp.


Social Check DCs


Ernest Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He likes to wear ponchos typically of a light violet in addition to tight pants, marred by sweets. He has shaved his head bald. He has a dull look in his amber eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He is a Succubi in disguise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has worked as a Mason like his father before him.

Motivation: Further expansion of business; and he wants to get laid

Flaws: Ugly, Cynical. Bonds: Criminal record, Adventurer, Job, Has a crush. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Ernest Casilltenirra, Male Half-Elf Warlock 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)12 (+1) 16 (+3)8 (-1)
Skills Persuasion +2, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 20000 cp. Tiger eye turquoise (5 gp).


Social Check DCs


Seven In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. He wears a top hat to cover his moderate length gray fur. He is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Seven grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often

Ideals: Athletic. Flaws: Addict. Bonds: Rich, Attractive, Adventurer. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Seven In Woods, Male Tabaxi Sorcerer 5
Medium (5'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)15 (+2) 14 (+2)11 (+0)
Skills Athletics +4, Insight +5
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: Bloodstone (40 gp). Lapis lazuli (6 gp). Fire opal (1300 gp).


Social Check DCs


Nazû Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black Stetson hat and black clothes. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Nazû was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He left for the south, certain he would find work there.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Adventurer. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Nazû Harrington, Male Half-Orc Warrior 4
Medium (5'8") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Coral (150 gp). Amethyst (150 gp). Jet (150 gp). Moss agate (5 gp).


Social Check DCs


Nim Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a tan and red robe with the hood down. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and retire the richest man in the north

Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Family, Slave. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Nim Ariessus, Male Elf Fighter 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)12 (+1) 12 (+1)14 (+2)
Skills Nature +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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