Urshar Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is renowned for her bright brown dresses and hats. Her red hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her first spouse was a Miller, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.
Motivation: To share knowledge with the world; and to reunite with her absent father
Ideals: Philantrophist, Entrepeneur, Logical. Flaws: Insomniac. Bonds: Religious, Family. Occupation: Weaver
Voice: Strong lisp
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 26 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnome, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp.
Sindri Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear tan clothing when he does not wear armor. His auburn hair is smooth and relatively long. He has several tiny aquamarine earrings on each ear.
Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Barrister in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: To pay off his debts; and regain custody of his son
Ideals: Joker. Flaws: Disease. Bonds: Rich, Job, Family, Debt. Occupation: Barrister
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 600 gp. 1 Minor magic item.
Hadwisa Law, Female Human [Permalink]
Personal [hide]
Description: She wears bulky grey painted plate armor, and she perpetually has her scythe ready. Her hair is always cut to a buzz. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in a small village she learned the ways of the warrior from her mother. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadwisa fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, In love. Occupation: Servant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp. White pearl (50 gp). 1 Masterwork Common Melee.
Thomas Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears yellow painted combat armor at almost all times. His hair is black and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: A strong sense of loyalty to Half-Elven people; and he has comitted a past crime that haunts him to this day
Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Dyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Druidic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Traki Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with feathered hat. His blonde hair is kept up in a ponytail inside a feathered hat. He wears large thick round spectacles.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the south, but his parents moved at a very young age to the east. He worked as a nervous Blacksmith and found it very stressful. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and sabotage a competitor
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Blacksmith
Voice: Slurs words
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 72 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 80000 cp. Blue quartz (10 gp). Golden yellow topaz (500 gp). Jet (120 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.
Chassath Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She dresses like a well dressed Mercenary does. She has bronze crest. Her eyes are likewise red. Her teeth are white and perfect.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a great chef.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Warrior school at a young age so that she could practice her arcane talents. She has set out to sabotage the competition.
Motivation: To be a Cartwright again; and she feels kind of lost in life
Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Job, Attractive. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 17 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Terran, Giant, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 340 gp.
Gunnloda Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her white hair is well kept. She tend to wears goggles to shield her eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She enjoys reading and quiet.
History: She was born in a small plains village. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is wracked by social anxiety.
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Interpreter
Voice: Breathy voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.
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