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NPC Generator

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Advanced [show]


Emmeline Shirley, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her tied-back hair is chestnut. Her eyes are brown and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.

History: Born to a Marshal, her mother struggled to pay the bills. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends.

Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Adventurer. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Emmeline Shirley, Female Human Paladin 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 12 (+1)7 (-2)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 140 gp. Tiger eye turquoise (13 gp).


Social Check DCs


Aerdeth Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear violet pants and tee shirts. His brown hair is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Butcher who has hired him part-time. He also has developed a complete distrust of the Interpreter profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Gifted, Fighting. Bonds: Attractive, Has a crush, Job. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Aerdeth Feeny, Male Half-Elf Aristocrat 2
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)10 (+0) 18 (+4)12 (+1)
Skills Stealth +1, Survival +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 250 gp. 1 Darkwood Buckler.


Social Check DCs


Pallabar Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pallabar is combative with any and all who dare try his patience in the slightest.

History: Pallabar was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of drow

Ideals: Athletic, Justice. Flaws: Insomniac. Bonds: Enemies, Job. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Pallabar Tarkelby, Male Gnome Paladin 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 16 (+3)14 (+2) 9 (-1)10 (+0)
Skills Deception +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee -2 / 1d10-4, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 42000 sp.


Social Check DCs


Koeth Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. His golden hair is lengthy and is close to two feet long. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: Koeth was born the youngest of three triplets. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. By chance he met his sister recently and the two have been together since.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Koeth Ilphelkiir, Male Half-Elf Warrior 4
Medium (4'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Insight +5, Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Miles Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. His hair, while still mostly chestnut, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels kind of lost in life.

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Immigrant, Slave. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Miles Firahel, Male Half-Elf Monk 6
Medium (5'10") Half-Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Caramip Reese, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is fair and her fingers are delicate and long. She has styled her white hair well, parting it to the left. Her half smiles and brown eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Caramip was born in the west. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Caramip took refuge in the ruined castle and found the beat up rapier and armor she uses now. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Caramip Reese, Female Gnome Commoner 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp. Rock crystal (80 gp). Blue quartz (11 gp). Onyx (80 gp). 1 Minor magic item.


Social Check DCs


Caeldrim Berevan, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan tunic with blue highlights, and long yellow pants that bunch up around his shoes. He wears his hair in dreadlocks. His eyes are brown.

Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Gardener business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Opinionated. Flaws: Shy. Bonds: Job, Military. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Caeldrim Berevan, Male Elf Wizard 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)16 (+3) 12 (+1)17 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Goblin, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs

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