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NPC Generator

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Advanced [show]


Braak Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of ceremonial daggers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. With a patchy auburn beard and wild auburn hair. He has a dull look in his violet eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Braak Ryley, Male Half-Orc Ranger 4
Medium (5'4") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 4 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 3 (-4)2 (-4) 13 (+1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs


Shifting Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses in pastel turtlenecks beneath a brown coat with green slacks. His whole body is exceptionally muscular. His red fur is knotted and matted. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a poor family in the city he treasured whatever gifts he got. Shifting was born on a far western mountains where he grew up under the tutelage of his father, an expert Miner. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Shifting Shore, Male Tabaxi Ranger 3
Medium (5'4") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adrik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown tunic with blue highlights, and long yellow pants that bunch up around his shoes. His hair is chestnut and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent father; and doesn't want to be a scribe and was forced into it by his family

Ideals: Athletic. Bonds: Criminal record, Adventurer, Military, Family. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Adrik Bigtoe, Male Dwarf Adept 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 62 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 8 (-1)5 (-3)
Skills Religion +4, Stealth +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 30000 sp. Blue quartz (12 gp). Azurite (12 gp). Citrine (50 gp). Sard (50 gp).


Social Check DCs


Gimurt Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He carries a battered greataxe and tarnished warhammer as well. He sports a long auburn beard, and similarly colored long hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Religious, Mentor. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Gimurt Goblinbane, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)7 (-2) 11 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Arnold Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely brown suit with white socks and a vest with buckled shoes. His black hair is braided into rings. His face is scarred and worn.

Personality: He has always had a great fascination with Halfling culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south to a Marshal, Arnold learned a great deal about his father's area of expertise. His divine abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Marshal.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Arnold Radcliffe, Male Human Fighter 6
Medium (5'1") Human, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp. Zircon (70 gp).


Social Check DCs


Dworic Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Herbalist. His brown hair is unkempt and raggedy. His amber eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Dworic enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Dworic was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Disease, Hedonist. Bonds: Job, Poor. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Dworic Helcral, Male Dwarf Aristocrat 4
Medium (3'11") Dwarf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 11 (+0)7 (-2)
Skills Perception +2, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Grûblik Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. His white hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Grûblik Cholmondeley, Male Half-Orc Monk 3
Medium (6'9") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs

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