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Foxilon Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a red collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his white hair up in a very large beehive style do. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Foxilon took refuge in the large cave and found the beat up glaive and armor he uses now. He left for the south, certain he would find work there.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, In love, Nature. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Foxilon Thorngage, Male Halfling Expert 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)9 (-1) 15 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp.


Social Check DCs


Diesa Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a brown shirt with thin yellow vertical stripes and grey pants. Her brown hair is well kept. Her fair skin shows little sign of her aristocratic breeding.

Personality: A deeply religious woman she believes everything happens for a reason. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Diesa took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: Her religion dominates her actions; and she has money and likes to spend it

Ideals: Professionalism. Bonds: Attractive, Religious, Rich, Nature. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Diesa Dankil, Female Dwarf Warrior 12
Medium (3'9") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 118 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)11 (+0) 11 (+0)9 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 200 pp. A silver and pearl hairclip (40 gp). Jeweled anklet (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). A small bag of saffron. (40 gp). A delicate silver chain set with a tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Bentley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. He keeps his golden hair in a pixie cut. He has several tiny amber earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Conrad Bentley, Male Human Cleric 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 17 (+3)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 30 gp.


Social Check DCs


Helen Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a yellow vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her auburn hair is cut short. Her eyes are a pleasant green.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Helen abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She ran away from her former home and has been making her living as a Carpenter for the past few years.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic. Bonds: Religious, Adventurer, Job. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Helen Ariessus, Female Half-Elf Monk 3
Medium (5'9") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Keth Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his dagger. His hair is long and white with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His face is scarred and worn.

Personality: He is irascible and easily irritated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Keth lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Keth was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Keth Sydney, Male Half-Orc Warrior 7
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyxrin Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a black poncho over her likewise colored trousers and shirt. Her scarlet crest, when down, is lengthy. She has gold eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Pyxrin hails from a village terrorized by illithids. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Halfling compassion; and she's repulsed by the pc

Flaws: Antagonistic, Racist, Ugly. Bonds: Enemies. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Pyxrin Nemmonis, Female Dragonborn Druid 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)16 (+3) 15 (+2)14 (+2)
Skills History +5, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1900 sp.


Social Check DCs


Heather Rutland, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and she perpetually has her falchion ready. Her golden hair is greasy and uncared for. Her eyes are likewise hazel.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Heather grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Heather Rutland, Female Human Aristocrat 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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