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Advanced [show]


Zook Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His chestnut hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments

History: Zook was born with his mother's beautiful face. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Zook Ironhide, Male Gnome Expert 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Simon Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple brown line shooting up and back down. He carries with him a set of shields, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. With a patchy black beard and wild black hair. His green eyes are slightly larger than normal.

Personality: Simon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His job bores him to no end. He has decided to make it more interesting.

History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Simon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Simon. He now travels the world, in search of power and loot.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Extrovert. Bonds: Adventurer, Criminal record. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Simon Asheton, Male Human Wizard 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 sp.


Social Check DCs


Trail Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of glaives on her belt, each one with a aquamarine on the hilt. She wears a broad hat to cover her moderate length orange fur. She has a tattooed face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trail hails from a village terrorized by drow. She was taken from her home at a very young age. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Greedy. Bonds: Attractive, Enemies, Slave. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Trail Prim Posies, Female Tabaxi Monk 9
Medium (5'3") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 7 (-2)13 (+1)
Skills Animal Handling +1, History +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. Red-brown spinel (150 gp). Peridot (80 gp). Black pearl (900 gp). Aquamarine (900 gp). Brown-green garnet (150 gp). 1 Minor magic item.


Social Check DCs


Bulzo Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of death on his torso. He carries with him a set of lances, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has wavy chestnut hair. His eyes, though not visible through his cowl, are gray.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the west his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Bonds: Enemies, Adventurer, Poor, Attractive. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Bulzo Warmwater, Male Halfling Adept 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Elven, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1000 gp. Brown-green garnet (40 gp). Hematite (8 gp). White pearl (40 gp). Peridot (70 gp).


Social Check DCs


Irann Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a moderate pudge and is not very fit. Her golden hair is wavy and long. Her eyes are blue.

Personality: Confrontational and typically high on some drug or another. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She took every job she could get her hands on, but the opportunities for Elves in the west were limited. She is searching for what she claims is her rightful reward.

Motivation: Wants to work out more often; and she wants to meet her childhood hero

Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Slave, Immigrant. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Irann Ariessus, Female Elf Cleric 11
Medium (4'7") Elf, Neutral Good (CR 11)
Armor Class 13
Hit Points 44 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uzza Speed, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a black costume with the symbols of magic on her torso. Her white hair is kept up in a ponytail inside a Stetson hat. Her gold eyes are slightly larger than normal.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She is able to make almost anything out of random pieces of junk.

History: Uzza was raised in a hard working conservative environment. Her parents enrolled her in a Expert school at a young age so that she could practice her druidic talents. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Expand her business; and to find somewhere to settle down

Ideals: Gifted, Persistence. Flaws: Racist, Mundane. Bonds: Job. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Uzza Speed, Female Tiefling Expert 8
Medium (4'11") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 21 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1300 gp. Aquamarine (500 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Black opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He sports pastel clothing, slightly heavier than average wear. His fur is yellow and very short. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spring fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Fighting, Impeccable. Bonds: Religious, Mentor. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Spring Shoe, Male Tabaxi Barbarian 13
Medium (5'2") Tabaxi, Chaotic Good (CR 13)
Armor Class 10
Hit Points 116 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +5

Possessions: 2000 gp. Smoky quartz (40 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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