Gunter Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many white ritualistic tattoos. He wears bulky yellow painted plate armor. His golden hair is unkempt and raggedy. His hazel eyes dart from person to person.
Personality: While he acts the brute, he is far gentler than he would appear. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Shane Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy yellow suit. He carries with him a set of falchions on his belt, each one with a topaz on the hilt. He wears his brown hair down. His skin is flawless and his amber eyes scan people very quickly.
Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.
Motivation: To share knowledge with the world; and to pay off his debts
Ideals: Fighting, Gifted, Logical. Bonds: Attractive, Debt, Rich. Occupation: Mason
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 12 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 40000 cp.
Daar Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tattered old clothes. Her copper crest is still thick. She has red eyes and a green hat with a brown feather.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She misses her home and complains about the freezing weather, even in summer.
History: She served in the navy to pay for her family's outstanding loans. Through the years after Daar was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Daar's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 gp. 1 Banded mail.
Cory Huxley, Male Human [Permalink]
Personal [hide]
Description: A 5'8" western man, he wears a well pressed and immaculate suit (or dress). His red hair is heavily combed to the right. He is baby faced.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Joker, Philantrophist. Bonds: Rich, Job, Adventurer. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 51 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +4
Possessions: 2100 gp. Emerald (1000 gp). Onyx (30 gp). Deep green spinel (80 gp). Golden yellow topaz (1000 gp). Deep green spinel (80 gp). Sard (30 gp).
Right-Handed Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is dressed in a clean brown cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His gray fur is thinning but still full. His thin eyebrows rest above his beady hazel eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.
History: Gifted from a young age, Right-Handed studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Unemployed
Voice: Posh accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 43 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1000 gp. White pearl (80 gp). Chrysoberyl (80 gp). White opal (800 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roondar Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His tied-back hair is golden. His face is scarred and worn.
Personality: He has always had a great fascination with Gnomish culture. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: When he was but 7 years old his parents immigrated from the north. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roondar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Immigrant, Nature. Occupation: Apothecary
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 9 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Naivara Horineth, Female Elf [Permalink]
Personal [hide]
Description: A 5'5" western woman, she tends to wear a large tan jacket. Her silver hair is kept up in a ponytail inside a small hat. Her amber unseeing eyes seem to look past you.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not believe in violence as a means to an end. She is a dedicated Painter but believes her peers are too gung-ho.
History: She got into the Painter business at a young age. She was taken from her home at a very young age. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To reunite with her absent mother; and she is unsatisfied with her job
Ideals: Joker, Pacifist. Flaws: Disease. Bonds: Job, Slave, Family. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
