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NPC Generator

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Advanced [show]


Horhog Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His long chestnut hair is drawn into a two foot long braid. He has several tiny topaz earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Rich, Religious. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Horhog Snowdon, Male Half-Orc Commoner 2
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Huru Ansley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. She wears her silver hair up in a very large beehive style do. She has a tattooed face.

Personality: She is overprotective of those who hire her services. She feeds upon the attention of others.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She wants revenge against giants; and a deep hatred of giants

Ideals: Athletic. Bonds: Guardian, Attractive, Religious, Enemies. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Huru Ansley, Female Half-Orc Rogue 3
Medium (4'7") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Aym Chant, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She prefers to wear black clothing when she does not wear armor. Her whole body is exceptionally muscular. She has no hair. She is baby faced.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is afraid of women and trembles around them

History: A powerful slaver made her what she is. She moved from fad to fad and when she turned 15 she discovered dancing. She moves from town to town, unable to find a place to settle.

Motivation: To end her boredom; and she is content

Ideals: Artistic. Flaws: Ugly, Mundane, Shy. Bonds: Immigrant, Mentor. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Aym Chant, Female Tiefling Monk 8
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)13 (+1) 17 (+3)20 (+5)
Skills Athletics +7, Religion +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1200 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Gold and topaz bottle stopper cork (1500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp).


Social Check DCs


Birel Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She is wearing a long, blue cloak. She has a hunchback. Her golden hair is smooth and relatively long. Her thin eyebrows rest above her beady green eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She believes the world needs to unite to get rid of orcs once and for all.

History: Birel was born in the south. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to settle down with her crush

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Enemies, Has a crush. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Birel Iranapha, Female Elf Monk 10
Medium (5'3") Elf, Chaotic Good (CR 10)
Armor Class 13
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Orc
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1800 gp. Deep blue spinel (200 gp). Eye agate (8 gp). Rock crystal (30 gp). Obsidian (8 gp). Golden yellow topaz (200 gp). Brown-green garnet (160 gp). Obsidian (8 gp). Obsidian (8 gp).


Social Check DCs


Three Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a pastel vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He wears his white fur down. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Impeccable, Justice. Flaws: Insane. Bonds: Attractive, Slave. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Three Of Clay, Male Tabaxi Commoner 14
Medium (6'6") Tabaxi, Lawful Evil (CR 14)
Armor Class 12
Hit Points 64 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 6000 gp. Black pearl (300 gp). Fiery yellow corundum (400 gp). Zircon (80 gp). Banded agate (9 gp). Rhodochrosite (9 gp). White pearl (80 gp). Onyx (80 gp). Freshwater pearl (9 gp). Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His golden hair is slicked back into a classic pompadour. His amber eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was always a brilliant, if unscrupulous mind. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Fighting, Athletic, Logical. Flaws: Greedy, Insane. Bonds: Family. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Bucklal Greenleaf, Male Halfling Adept 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 170 gp.


Social Check DCs


Lance Gentry, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears baggy brown pantaloons and a blue scarf. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Optimist, Fighting. Flaws: Addict. Bonds: Rich. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Lance Gentry, Male Human Wizard 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp.


Social Check DCs

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