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NPC Generator

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Advanced [show]


Jheri Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. She has styled her black crest well, parting it to the left. Her face is scarred and worn.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is used to getting what she wants. In part because she is a meticulous planner.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To find somewhere to settle down.

Ideals: Optimist, Professionalism. Flaws: Ugly, Mundane. Bonds: Rich, Immigrant. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jheri Gygazzylyshrift, Female Dragonborn Rogue 3
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large grey jacket. With bright silver hair and a scraggly beard. His brown unseeing eyes seem to look past you.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. Anselm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Anselm was born on a far northern mountains where he grew up under the tutelage of his father, an expert Actor. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is a bit of a kleptomaniac; and to reunite with his absent father

Flaws: Disease, Secretive. Bonds: Enemies, Family, Immigrant, Criminal record. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Badger, Male Human Commoner 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Rose Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a red coat. She carries a battered dagger and tarnished monstrous two handed axe as well. She has dyed her greying red hair a little too much giving a sharp red color. She tend to wears goggles to shield her eyes.

Personality: Rose is depressed about a lot of things. She tends to be a nihilist. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the west, but her parents moved at a very young age to the north. In her 12th year, her parents were killed by a drow raid, leaving Rose alone in the world. After a stint in an orphanage, she was adopted. She has dedicated herself to building a better trade route.

Motivation: Someone believes her a fraud; and she loathes her own lifestyle

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Immigrant, Enemies. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Rose Nimblefingers, Female Halfling Paladin 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 13 (+1)7 (-2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp.


Social Check DCs


Bagabug Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He typically wears white cloth garments or leather armor. His blonde hair and beard is wavy and long. His blue eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He is skeptical of what others tell him and is slow to trust.

History: Bagabug was born in the north. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's attracted to the PC; and he has a crush on the local actor

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Criminal record, Has a crush. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Bagabug Kinsley, Male Half-Orc Aristocrat 5
Medium (5'2") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Infernal, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Old masterpiece painting (400 gp).


Social Check DCs


Jocelyn Graham, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears professional attire. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Jocelyn Graham, Male Human Commoner 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)18 (+4) 10 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Undercommon, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 140 gp.


Social Check DCs


Gorgûm Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his black hair down. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Gorgûm Brandon, Male Half-Orc Warlock 6
Medium (6'2") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 14 (+2)8 (-1) 15 (+2)9 (-1)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yebe Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light tan in addition to tight pants. She has a slight overbite and is overall scrawny. Her brown hair is braided into rings. Her amber eyes dart from person to person.

Personality: She is business-like. She takes instructions and follows them to the letter. She works hard and plays hard.

History: Yebe was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her childhood dream was to be a Brewer, but she was a colossal failure. She has worked as a Locksmith like her father before her.

Motivation: To be a Brewer again; and she is currently in port desperately looking for someone to get her out

Ideals: Professionalism. Flaws: Hedonist. Bonds: Poor, Job, Slave. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Yebe Sympony, Female Gnome Monk 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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