Uraim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He very much looks the part of a Knight. Beneath his clothing is a huge mess of scar tissue. He wears a broad hat to hide his balding. He wears a mask on his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Uraim lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He has worked as a Knight like his father before him.
Motivation: Sabotage a competitor; and to unite with his sister
Ideals: Justice. Bonds: Job, Slave, Attractive, Family. Occupation: Knight
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 7 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 4 (-3) | 9 (-1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged -1 / 1d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp.
Nora Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a fancy red dress, and sports empty pouches on her belt. She has a very tight haircut. She tend to wears goggles to shield her eyes.
Personality: This woman loves music and to teach people music more than just about anything. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was very strict, and drilled into her lessons on being the perfect lady. Since then, she has sought to make the best of life.
Motivation: Regain custody of her son; and she feels the way she acts is they only way to get by in the world
Ideals: Artistic, Optimist, Gifted, Impeccable. Bonds: Attractive, Family. Occupation: Masseuse
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Dell Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. She keeps her blonde hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She can speak with the recently deceased. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was always a brilliant, if unscrupulous mind. Her family was turned out during the war. She and her family wandered north to less war torn lands. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Athletic, Gifted, Logical. Flaws: Insane, PTSD. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 40 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Damakos Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His hair is black, silky, and of moderate length. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has all his life been fascinated with dancing.
History: The child of a Farmer, who enjoyed hunting, Damakos was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Damakos took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Enemies, Nature. Occupation: Tailor
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 4 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Infernal, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Stannor Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tattered old clothes. His tied-back hair is black. His violet eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he seems to be bored by most things
Ideals: Joker. Flaws: Ugly, Addict, Disease, Insomniac. Occupation: Shepherd
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).
Mardred Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears brown leather gloves, a brown jacket, and tight pants. She has no hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Sculptor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 10)
Armor Class 8
Hit Points 65 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 10 (+0) | 5 (-3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
Possessions: 300 pp.
Ilde Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is generally well dressed albeit a few years behind the times. She wears her black hair up. This gray eyed northerner is not easily forgotten.
Personality: She can speak with the recently deceased. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised in a white middle class family as the only child. Ilde was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ilde decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac
Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Knight
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 82 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Celestial, Terran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: Sard (40 gp). Deep blue spinel (500 gp). Sard (40 gp). Banded agate (15 gp). Azurite (15 gp). 1 Minor magic item.
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