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NPC Generator

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Advanced [show]


Ulla Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman has a large blue mantle and cape that has been intricately interwoven into her tan robe. Her brown hair is cut jaggedly and amateurishly. Her hazel eyes are slightly larger than normal.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a plains tribe. She found a children's book about a Gnome Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: To be a Mortician again; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Terse. Bonds: Nature, Adventurer, Job. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Ulla Boondiggles, Female Gnome Bard 6
Small (3'3") Gnome, Neutral Good (CR 6)
Armor Class 14
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 7 (-2)13 (+1)
Skills Sleight of Hand +6, Survival +1
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Whurbin Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a brown suit, grey shirt, and black tie. With a patchy blonde beard and wild blonde hair. He has amber eyes.

Personality: Whurbin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. Now he works as a painting tutor during his time off.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Artistic, Logical. Bonds: Slave, Job, Has a crush. Occupation: Server

Voice: Indian accent

Attributes [hide]

Whurbin Stoutale, Male Dwarf Aristocrat 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 75 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)18 (+4) 11 (+0)8 (-1)
Skills Deception +3, Religion +8
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Celestial, Aquan, Infernal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 3000 gp. Tourmaline (90 gp). Red spinel (90 gp). Citrine (70 gp). Rose (70 gp). Jade (90 gp). Onyx (70 gp). Rock crystal (70 gp). Blue-white diamond (5000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawna Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting clothing which further accentuates her frame. Her white hair is wavy and long. Her amber eyes are slightly larger than normal.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is obsessed with finding treasure.

History: Born to a Seamstress, her mother struggled to pay the bills. She helped her mother out around the business and became quite the natural. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and expand her business

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Tawna Nimblefingers, Female Halfling Aristocrat 7
Small (2'11") Halfling, Neutral Good (CR 7)
Armor Class 11
Hit Points 17 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 4 (-3)10 (+0) 13 (+1)9 (-1)
Skills Athletics +2, Deception +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Sarai Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She typically wears red cloth garments or leather armor. Her whole body is exceptionally muscular. Her chestnut hair is still thick. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sarai took refuge in the old dungeon and found the beat up rapier and armor she uses now. She has dedicated herself to building a better trade route.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Disciplined. Flaws: Addict. Bonds: Immigrant, Adventurer, Nature. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Sarai Glenfellow, Female Halfling Monk 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)9 (-1) 13 (+1)12 (+1)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp. Tourmaline (80 gp). Rose (60 gp). Jade (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Faral Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her white hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Carter, but she was a colossal failure. She has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and expand her business

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Faral Mori, Female Half-Elf Monk 9
Medium (5'1") Half-Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 600 gp. Freshwater pearl (12 gp). Rhodochrosite (12 gp). Jasper (40 gp). Smoky quartz (40 gp). Onyx (40 gp). Rhodochrosite (12 gp). Banded agate (12 gp). Amethyst (90 gp).


Social Check DCs


Sariel Iranapha, Female Elf [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She usually wears her blue robe and has her warhammer always slung over her shoulder. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are hazel and she is always smoking a pipe.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She also is a firm believer in the womanly ideal.

History: Sariel hails from a village terrorized by illithids. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sariel took refuge in the large cave and found the beat up warhammer and armor she uses now. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Revenge; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Flaws: Secretive, Impulsive. Bonds: Attractive, Enemies, Nature. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Sariel Iranapha, Female Elf Commoner 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Gurdis Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has slicked back black hair. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is irascible and easily irritated. She is used to getting what she wants. In part because she is a meticulous planner.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gurdis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Professionalism, Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Gurdis Durthane, Female Dwarf Cleric 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 81 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Persuasion +4, Stealth +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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