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NPC Generator

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Advanced [show]


Shautha Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is well dressed, constantly wearing a white suit, blue shirt, and red tie. Her brown hair is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also has developed a complete distrust of the Navigator profession.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Wants to open a new tavern; and expand her business

Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Shautha Marston, Female Half-Orc Paladin 10
Medium (5'0") Half-Orc, True Neutral (CR 10)
Armor Class 13
Hit Points 55 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 8 (-1)11 (+0) 17 (+3)7 (-2)
Skills Acrobatics +7, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 8000 sp. Blue quartz (11 gp). Aquamarine (1200 gp). Jade (80 gp). Obsidian (11 gp). Red-brown spinel (80 gp). Golden yellow topaz (1200 gp). Chalcedony (30 gp). 1 Minor magic item.


Social Check DCs


Azdûsh Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses well, wearing white shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. He has silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Bonds: Attractive, Slave, Adventurer. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Azdûsh Skelton, Male Half-Orc Sorcerer 2
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)12 (+1) 13 (+1)6 (-2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 150 pp.


Social Check DCs


Efferil Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is auburn and curly. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Efferil Xistsrith, Male Half-Elf Monk 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Emerald (1600 gp). Star ruby (1600 gp). Violet garnet (700 gp). Iolite (40 gp).


Social Check DCs


Sun Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. Her fur is cinnamon and curly. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a small toy that she constantly fidgets with.

History: She was born several months after her father was called into army service. When Sun reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants nothing more than to rejoin the army; and she seems to be bored by most things

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Military. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Sun Moon, Female Tabaxi Monk 2
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Mamnen Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His hair is silver and very short. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He speaks before he thinks and is too direct. He works hard and plays hard.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Mamnen was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Mercenary. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Impulsive, Hedonist. Bonds: Immigrant, Religious. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Mamnen Rapture, Male Tiefling Aristocrat 2
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Burgell Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. He has styled his black hair well, parting it to the left. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Immigrant, Family. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Burgell Tarkelby, Male Gnome Barbarian 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 46 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lamlis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his auburn hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Mentor, Religious. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Lamlis Iranapha, Male Elf Rogue 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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