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NPC Generator

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Advanced [show]


Hatae Raethran, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'4" and wears an entirely blue suit with green socks and a vest with buckled shoes. Her right hand appears badly burned and disfigured. She has done her best to style her black hair to look like a famous performer. Her gray unseeing eyes seem to look past you.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She plays an instrument quite well.

History: Sold as a small child to a wizard, Hatae was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Hatae took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Mentor. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Hatae Raethran, Female Elf Fighter 9
Medium (5'4") Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 32 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 6 (-2)10 (+0) 16 (+3)15 (+2)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +5

Possessions: 90 pp. Black pearl (1300 gp). Obsidian (9 gp). Emerald (800 gp). Amethyst (130 gp). Carnelian (20 gp). Freshwater pearl (9 gp).


Social Check DCs


Jillian Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, but even with her fine clothing she looks run-down. She wears a Stetson hat to hide her balding. She is very pretty but has cold, dead eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To prove her worth to the world; and to clean up the streets

Flaws: Impulsive, Disease. Bonds: Poor, Attractive, Guardian. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Jillian Tealeaf, Female Halfling Warrior 16
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 101 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)8 (-1) 10 (+0)12 (+1)
Skills Arcana +4, Insight +5
Senses Passive Perception 10
Languages Halfling
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Sannl Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fancy brown dress, and carries ceremonial daggers. Her blonde hair is cut short with large spiked bangs in the front. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Sannl Goldfinder, Female Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 15 (+2)4 (-3)
Skills Deception -1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Akra Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, and carries spears. She has green crest. Her fierce gold eyes like to dwell on things.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a necromancer, Akra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Akra Delmirev, Female Dragonborn Cleric 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Auran, Terran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp.


Social Check DCs


Drenna Compton, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears light armors faded through time and improper care, and is pretty ugly. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She wears round tiny glasses practically rammed into her face.

Personality: She likes to make people angry or surprised. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Drenna Compton, Female Half-Orc Monk 2
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)4 (-3) 11 (+0)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp. Rose (20 gp).


Social Check DCs


Virra Reese, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan trousers with black and white striped suspenders. She wears various colorful collared shirts. She is bristling with hidden weapons, mostly clubs and longbows. Her white hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in a small desert village. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Virra Reese, Female Gnome Rogue 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)12 (+1) 8 (-1)17 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Vapula Madness, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears light armors faded through time and improper care. Her purple hair is braided into rings. Her black eyes peer out from beneath her broad black hat.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in the east. She found a children's book about a Tiefling Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Emotional. Bonds: Immigrant, Adventurer. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Vapula Madness, Female Tiefling Paladin 8
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 12 (+1)18 (+4)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Draconic, Celestial
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 5000 sp. Coral (120 gp). Red garnet (120 gp). Silver pearl (120 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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