Erky Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and pastel robe with the hood down. His skin is fair and his fingers are delicate and long. His hair is chestnut, silky, and of moderate length. He has green eyes and a tan hat with a pastel feather.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Erky grew up listening to his mother's many stories. He was taken from his home at a very young age. By chance he met his brother recently and the two have been together since.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, Slave. Occupation: Locksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 15 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: Just what you see.
Roger Crawford, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He keeps his black hair in a pixie cut. His eyes are a pleasant gray.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is skeptical of what others tell him and is slow to trust.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 104 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3100 gp. Azurite (7 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enna Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Sellsword. She carries a battered kukri and tarnished shortspear as well. Her brown hair is heavily combed to the left. Her blue unseeing eyes seem to look past you.
Personality: She will rave to anyone who will listen. She is a very good compulsive liar and kleptomaniac.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Enna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Enna. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She seems to be bored by most things.
Ideals: Fighting. Flaws: Disease, Insane, Mundane. Bonds: Criminal record, Family. Occupation: Sellsword
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 43 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. A small bag of saffron. (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A necklace of small pink pearls (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). A necklace of small pink pearls (5000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A delicate silver chain set with a tourmaline (50 gp). Silver chalice with lapis lazuli gems (180 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugh Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his brown hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and to clean up the streets
Flaws: Racist. Bonds: Attractive, Guardian, Rich. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1000 gp. 1 Minor magic item.
Philomena Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is portly but not overly obese. She keeps her golden hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Abrasive and pushy, she has a hard time making friends. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved from fad to fad and when she turned 15 she discovered writing. Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their son. She worked as a Roofer, and she later adopted a second son.
Motivation: Wants a kiss; and she's in love
Ideals: Artistic. Flaws: Insomniac, Antagonistic, Mundane. Bonds: Family, Has a crush. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 400 gp. Blue quartz (7 gp).
Erias Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a grey collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a long chestnut beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his father was called into army service. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Adventurer, Enemies. Occupation: Junk Dealer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 340 gp.
Fonkin Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. He is physically well-built. His long red hair is drawn into a two foot long braid. His eyes are blue and catlike.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Fonkin studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 6 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 gp. 1 Minor magic item.
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