Traulam Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her long chestnut hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is happy with her job as a Guard. She turns her eye from what people do, preferring to live and let live. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Traulam grew up listening to her father's many stories. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To be a Detective again; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Adventurer, Criminal record. Occupation: Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Aquan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 gp. Rose (70 gp). Moonstone (70 gp). Jade (160 gp).
Uraim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His long brown hair reaches down to his waist. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.
History: He comes from a rich eastern family. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of dire rats; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Slave, Enemies. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 6 (-2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Rock crystal (70 gp). Chrysoprase (70 gp). Obsidian (6 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Solomon Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. With a patchy golden beard and wild golden hair. He tend to wears goggles to shield his eyes.
Personality: He dislikes all the random violence that takes place in the south. He is harsh and unforgiving.
History: Solomon was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.
Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Job, Adventurer, Religious. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp. Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp). Alexandrite (1300 gp). Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alain Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she likes to wear ponchos typically of a light white in addition to tight pants. Her black hair is thinning but still full. Her eyes are gray.
Personality: She speaks before she thinks and is too direct. She has a minor phobia of water and hates getting wet.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Layabout like her father before her.
Motivation: To prove her worth to the world; and a deep hatred of brigands
Flaws: Impulsive, Fearful. Bonds: Military, Job, Enemies. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1200 sp.
Oriff Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her white hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is fixated on the number 77. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She receives visions of the future at random moments
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted she never wanted to apply herself. She has never given up on her writing dream.
Motivation: To end her boredom.
Ideals: Gifted, Artistic. Flaws: Insane, Mundane. Occupation: Farmer
Voice: Creaky witch voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Halfling, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 210 gp. 1 Silver holy symbol.
Nim Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many black ritualistic tattoos. He is well dressed, constantly wearing a tan suit, black shirt, and brown tie. His white hair is cut short with large spiked bangs in the front. He has green eyes and a tan hat with a black feather.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Nim hails from a village terrorized by drow. His family was turned out during the war. He and his family wandered west to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by drow. Nim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Artistic. Flaws: PTSD. Bonds: Family, Enemies. Occupation: Shepherd
Voice: Timid voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 4 (-3) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Diesa Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'9" and wears a simple grey robe with brown stripes complete with hood. Her brown hair is smooth and relatively long. Her thin eyebrows rest above her beady brown eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her necromantic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Beggar
Voice: Switch between two voices
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 380 gp.
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Their contribution stands as a beacon of hope for all adventurers!