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NPC Generator

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Advanced [show]


Engong Byron, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a robe, a symbol of luck around her neck, and a shortspear on her belt. She has moderate length blonde hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Baker arts, while her mother instructed her in etiquette, music and courtly manner. She has had some formal singing training, and achieved minor success. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Disciplined, Artistic. Bonds: Enemies, Rich. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Engong Byron, Female Half-Orc Ranger 7
Medium (4'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. Jet (70 gp). Jet (70 gp). Chalcedony (80 gp).


Social Check DCs


Trey Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is white. His gray eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trey was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to have a good time and be beloved; and someone believes him a fraud

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Mentor, Enemies. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Trey Connors, Male Half-Elf Wizard 4
Medium (5'6") Half-Elf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 500 gp.


Social Check DCs


Anverth Munggen, Male Gnome [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light tan in addition to tight pants. He wears his auburn hair down. He has a dull look in his gray eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Anverth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Anverth's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Military, Rich, Job. Occupation: Scribe

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anverth Munggen, Male Gnome Sorcerer 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)17 (+3) 15 (+2)14 (+2)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Sylvan, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 45000 sp.


Social Check DCs


Tervaround Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman dresses like a well dressed Slave Trader does. Her chestnut hair is slicked back into a classic pompadour. Her hazel unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the north to a Slave Trader, Tervaround learned a great deal about her father's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To be a Mortician again; and sabotage a competitor

Ideals: Fighting. Flaws: Disease. Bonds: Job, Attractive, Nature. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Tervaround Miggledy, Female Gnome Adept 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)9 (-1) 8 (-1)11 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 cp.


Social Check DCs


Three Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear flannel. Her gray fur is drawn into a tight pony tail with a skull scrunchie. Her blue eyes are slightly larger than normal.

Personality: She loves telling others what to do and how they should feel about things. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her brother.

Ideals: Opinionated. Bonds: Family, Military, Poor. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Three Hummingbird, Female Tabaxi Ranger 4
Medium (4'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Rurik Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His hair is greying and his face has many wrinkles. His violet unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: His spouse's relatives view him with great suspicion; and further expansion of business

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Family. Occupation: Healer

Voice: German accent

Attributes [hide]

Rurik Balderk, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)11 (+0) 8 (-1)9 (-1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 60 pp.


Social Check DCs


Kyle Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear violet tank tops with brown pants. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Kyle speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Laborer, Kyle learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: He is greedy; and seeks redemption

Ideals: Impeccable, Justice. Bonds: Job, Criminal record, Rich. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Gyula, Male Half-Elf Rogue 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)9 (-1) 12 (+1)6 (-2)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp. 1 Chain shirt.


Social Check DCs

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